Protege-2000 1.7

Package edu.stanford.smi.protegex.layout

Interface Summary
Actor An actor is a loose conglomeration of behaviors, centered around the notion of a sprite.
ActorAction Action passed to Zorder.
ActorControlPointHandler Description of the Interface
ActorDelegate Description of the Interface
ActorEventBroadcaster Description of the Interface
ActorEventHandler Description of the Interface
ActorFacade An actor is a loose conglomeration of behaviors, centered around the notion of a sprite.
ActorListener Description of the Interface
ActorMovementHandler Not used.
ActorShape Wrapper around knowledge of drawing and boundaries.
ActorTest Test passed to Zorder.
AnimationContextSelectionListener Description of the Interface
BackgroundManager Description of the Interface
ControlPoints Description of the Interface
Copyable Deep copy of mutable state, shallow copy of immutable state Used for dragging from palette to main drawing area of diagram Defines a copy method.
Glyph  
ResettableIterator Iterator that can be set back to the beginning of the collection
 

Class Summary
AbstractActor Description of the Class
AbstractDragHandler Description of the Class
AbstractShape Description of the class
ActorAdapter Description of the Class
ActorAttachment Attachment between two node actors.
ActorControlPointHandlerImpl Description of the Class
ActorDelegateImpl Description of the class
ActorDraggingHandler Description of the class
ActorEvent Description of the Class
ActorEventBroadcasterImpl Description of the Class
ActorLocation "Fancy Rectangle"
ActorShapeFactory Description of the class
AnimationContext Description of the Class
AnimationContextMouseEventHandler Description of the Class
AnimationContextSelectionBroadcaster Description of the class
AnimationContextSelectionEvent Description of the class
AnimationContextSelectionHandler Description of the Class
CleanSweepBackgroundManager Description of the Class Tiles an image for the background
Constants Perhaps these are not used anymore: replaced with NodeConstants and constants in WireUtilities.
Diamond Description of the class
DirtyRectBackgroundManager Description of the Class Not used in diagrams because it is too expensive.
Ellipse Description of the class
Hexagon Description of the class
IconGlyph A node
ImageControlPointHandler Control point handler for icons and images.
ImageGlyph Handles images, including animated ones.
ImageLoader Description of the class
LayoutRectangle Description of the class
Line Description of the Class
NoCleanupBackgroundManager The simplest, by far, of the background managers.
NodeConstants Description of the class
NullEventHandler Pretty much a null object
NullMovementHandler Pretty much a null object
Polygon Description of the class
ResizingHandler The processDragging method makes a fairly huge assumption.
RoundedRectangle Description of the class
StandardActorEventHandler Aggregates DraggingHandler and a ResizingHandler
StandardActorMovementHandler Description of the class
StandardGlyphActor Icon actor
StandardImageActor Description of the class
StandardWireActor Description of the Class
TiledImage Description of the Class
TrianglePointingDown Description of the class
TrianglePointingLeft Description of the class
TrianglePointingRight Description of the class
TrianglePointingUp Description of the class
WindowDestroyer Description of the class
WireControlPointHandler Description of the Class
WireDraggingHandler Description of the Class
WireGlyph Description of the class
WireResizingHandler Description of the class
WireUtilities Description of the class
ZOrder Record zorder of actors inside a single animation context Keeps a pool of iterators over actors
 


Protege-2000 1.7

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