You need a completion pointer. Its arguable whether you want the wait_queue
in the default structure or as part of whatever its contained in and handled
by the completion pointer.
And I've actually bothered to talk to the networking people and they dont have
a problem with the completion pointer.
> Now one could say: just let the networkers use their own kind of buffers
> (and that's exactly what is done in the zerocopy patches), but that again leds
> to inefficient buffer passing and ungeneric IO handling.
Careful. This is the line of reasoning which also says
Aeroplanes are good for travelling long distances
Cars are better for getting to my front door
Therefore everyone should drive a 747 home
It is quite possible that the right thing to do is to do conversions in the
cases it happens. That might seem a good reason for having offset/length
pairs on each block, because streaming from the network to disk you may well
get a collection of partial pages of data you need to write to disk.
Unfortunately the reality of DMA support on almost (but not quite) all
disk controllers is that you don't get that degree of scatter gather.
My I2O controllers and I think the fusion controllers could indeed benefit
and cope with being given a pile of randomly located 1480 byte chunks of
data and being asked to put them on disk.
I do seriously doubt there are any real world situations this is useful.
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