Sure, but if there was a Render documentation or something such, things would
be much easier.
> There's more work to do on fleshing out the Render extension.
> I am sure that Kieth Packard would be grateful for any
> worthwhile contributions.
>
> If you are thinking that you'll provide better accellerated
> graphics rendering performance, I'd love to know how you plan
> to accomplish this. AFAIK, the main impediment to XFree86
> giving really good accelleration support for a broad array
> of hardware is the lack of technical documentation from the
> manufacturers. Unless you plan on trying to get hardware
Well, in doing fbdev drivers you already solve this kind of problems.
> manufactures to have you develop their closed-source drivers
> for them, I don't see how you'll be able to do any better
closed source driver are evil anyway, so don't worry about those.
> than the XFree86 organization is already doing.
>
> XFree86 evolves in a measured way as a result of many
> competing needs. Backward compatibility is needed for the
> huge installed base of legacy apps. For the various
> development toolkits (KDE, Gnome, etc.) there is a rapid
> move toward using the Render and "Resize and Rotate"
> extensions. These extensions will make all sorts of cool
> rendering functionality available to the applications that
> use these toolkits (alpha blending, anti-aliased fonts and
> so on).
>
> I'd love to hear you enumerate all the shortcomings that you
> believe need to be addressed. Also, please CC: devel@xfree86.org.
> At least give the competition an opportunity to win over the
> support of the developers you'd like to pull away from
> XFree86 work!
I think the main critic (guessing from his announcement) is the interaction
between the console system and xfree86, as well as the
multi-head/keyboard/whatever handling, but let's hear what james has to say
about it.
Friendly,
Sven Luther
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