Re: KDSETKEYCODE work with new input layer?

Vojtech Pavlik (vojtech@suse.cz)
Tue, 1 Oct 2002 22:53:25 +0200


On Tue, Oct 01, 2002 at 04:04:27PM -0400, Skip Ford wrote:

> Vojtech Pavlik wrote:
> >
> > Well, if you get loadkeys to load the high keycodes, then indeed
> > everything is fine.
>
> Disregard my other email. I can get it to work if I redefine NR_KEYS in
> keyboard.h then rebuild the kernel and loadkeys using the new value.
>
> My map with extended keycodes loads and all the multimedia keys work
> without using setkeycodes. Have I done something horrible by upping
> NR_KEYS?

I don't think so it should be fine - actually NR_KEYS should be the same
as KEY_MAX in input.h probably.

-- 
Vojtech Pavlik
SuSE Labs
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