Re: Protecting processes from the OOM killer

James Antill (james@and.org)
28 Feb 2003 17:13:56 -0500


Dan Kegel <dank@kegel.com> writes:

> Alan Cox wrote:
> > On Fri, 2003-02-28 at 01:21, Dan Kegel wrote:
> >
> > Everything else is armwaving "works half the time" stuff. By the time
> > the OOM kicks in the game is already over.
>
> Even with overcommit disallowed, the OOM killer is going to run
> when my users try to run too big a job, so I would still like
> the OOM killer to behave "well".

If OOM is called you've overcommitted memory, so this isn't true
... no overcommit == NULL from malloc() etc.

-- 
# James Antill -- james@and.org
:0:
* ^From: .*james@and\.org
/dev/null
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