Re: [PATCH] sleep_decay for interactivity 2.5.72 - testers needed
Con Kolivas (firstname.lastname@example.org)
Fri, 20 Jun 2003 01:51:30 +1000
On Fri, 20 Jun 2003 01:47, Mike Galbraith wrote:
> At 12:05 AM 6/20/2003 +1000, Con Kolivas wrote:
> >Testers required. A version for -ck will be created soon.
> That idea definitely needs some refinement.
> Run test-starve.c, and try to login. I'm not sure, but I don't think I've
> seen any task change more than one priority from what it started life
> at. In test-starve's case, that's 16. It's partner is at 16 as well, so
> it can't preempt (bad). A dd if=/dev/zero of=/dev/null stays glued to
> 21. Repeated sh -c 'ps l $$' bounces back and forth between 15 and
> 21. (maybe I should fly to Vegas.. when I try to login with test-starve
> running, I keep hitting 21:)
Heh, sounds like you'll get to go there lose all your money come back and
still be waiting :P
Too fast a woody that stays up too long?
Perhaps 2 seconds up and 10 down would be better than 1 up 60 down. I was just
trying to make a point with those numbers; they were hardly tuned. Also
perhaps the child penalty of 50 is now too low and IIRC the 95 used a long
time ago may give the shell a better chance of firing up.
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