Re: O(1) scheduler & interactivity improvements

Felipe Alfaro Solana (felipe_alfaro@linuxmail.org)
23 Jun 2003 12:18:29 +0200


On Mon, 2003-06-23 at 10:09, Helge Hafting wrote:
> Felipe Alfaro Solana wrote:
> > As someone said before in the list, a process should be marked
> > "interactive" based on the fact that it's receiving user input,
>
> This is almost impossible to get right, except for a few very special
> cases like a single user working at the console. Unix is supposed to
> do much better than that - the user logging in via a serial port,
> (or more commonly these days, via the network) should get exactly
> the same responsiveness as that console user.
>
> Further, we may (sometimes) know that some devices is connected
> to a human. But how about that script reading one disk file
> and writing to another? Is it some cron job, did it start
> from some GUI menu with a user eagerly waiting for it to finish?
> Or did the user switch to the workd processor because he
> knows the script will take "forever"?

Maybe I have different a different idea of what "interactive" should be.
For me, an interactive process should have nearly-realtime response
times to user events. For example, if I click on a link in my web
browser's window, I want almost an immediate response:I want the process
to acknowledge the event, although it could be impossible to perform it
due to network latency, etc.

Currently, 2.5 kernels don't have a good "interactive" kernel, if we
stick to the previous definition of "interactive". I can easily starve
processes (XMMS) and moving windows around the screen do feel jerky and
laggy at best when the machine is loaded. For a normal desktop usage, I
prefer all my intensive tasks to start releasing more CPU cycles so
moving a window around the desktop feels completely smooth (sorry to
say, as Windows does). The same applies to repainting, or even launching
a new process.

>
>
> > for example, key strokes, mouse movements or any events received from any
> > input device, not based on its CPU usage. I think applications like XMMS
> > or mplayer shouldn't be considered interactive (at least, not until they
> > start interacting with user),

> The're interactive if the user is staring at / listening to the output.

Or the user is feeding events to it, for example, by dragging a window,
clicking the mouse or pressing keys. If a process has received user
input in the past, ir's pretty probable that the process is an
interactive one.

I don't consider compiling the kernel an interactive process as it's
done almost automatically without any user intervention. XMMS is not a
complete interactive application as it spends most of the time decoding
and playing sound.

> Use a multithreaded word processor and you'll get exactly this behaviour,
> with the current system. See above.

I agree. The word processor example was a bad one. Most word processors
are multithreaded.

> > For terminal based, interactive applications (like pine, vi, and
> > company), which are connected to tty devices, a user input event could
> > make the scheduler boost the process priority for a brief time (and
> > then, reduce the priority in a nearly quadratic fashion until reaching
> > it's original, or a lower, priority) to give it a better response time
> > and increase the interactive feeling.
> >
> This works already, because the app slept waiting for that keystroke.

So then, why I can easily starve the X11 server (which should be marked
interactive), Evolution or OpenOffice simply by running "while true; do
a=2; done". Why don't they get an increased priority boost to stop the
from behaving so jerky?

> > by increasing the target process priority (it normally runs as root)?
> > Should the window manager increase the priority of the process which
> > owns the current foreground, active window? Solaris seems to work this
>
> It can't without that X protocol change, for the "foreground process",
> the "window manager" and the "X server" may all be running on three
> different machines.

That's what is said at course SA-400 Solaris 8 Tuning from the Solaris
Official Curriculum. In fact, it works when working locally on a Solaris
8 or 9 machine.

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