It makes you less stealthy. (-20)
It lets you go berserk.
It makes you angry.
It affects your evasion (+4)
It affects your accuracy (-3)
It partially protects you from negative energy.
It makes you much more stealthy. (40)
It enhances your eyesight.
It greatly protects you from fire.
It makes you susceptible to cold.
It protects you from poison.
It protects you from magic. (20)
It affects your AC (+2)
It affects your evasion (+2)
It affects your intelligence (-6)
It partially protects you from negative energy.
It has a curse placed upon it.
It may recurse itself. (one chance in 3)
A sky-blue amulet.
It affects your evasion (+3)
It insulates you from electricity.
It makes you much more stealthy. (50)
It lets you levitate.
A robe made of the finest silk.
It affects your strength (+2)
It affects your intelligence (+2)
It affects your dexterity (+2)
It affects your AC (+5)
It affects your intelligence (+5)
It partially protects you from negative energy.
It makes you less stealthy. (-20)
It enhances your eyesight.
It affects your evasion (+2)
It affects your dexterity (+2)
It affects your damage-dealing abilities (-3)
It makes you much more stealthy. (60)
It enhances your eyesight.
It lets you turn invisible.
It lets you levitate.
It allows its wearer to excel in the arts of thievery.
It affects your evasion (-5)
A large crown of dull bronze, set with a dazzling array of gemstones.
It affects your intelligence (+2)
It insulates you from electricity.
It enhances your eyesight.
It speeds your metabolism. (1)
It affects your evasion (-1)
It affects your strength (-1)
It affects your intelligence (-1)
It affects your dexterity (-1)
It partially protects you from negative energy.
It has a curse placed upon it.
It may recurse itself. (one chance in 4)
It affects your AC (+1)
It affects your evasion (+1)
It insulates you from electricity.
It protects you from poison.
It partially protects you from negative energy.
It prevents most forms of teleportation.
It speeds your metabolism. (2)
A splendid flowing robe of fur and silk.
It affects your evasion (-4)
It affects your strength (-2)
It affects your intelligence (-2)
It affects your dexterity (-2)
It makes you much less stealthy. (-80)
It prevents spellcasting.
It causes teleportation. (1)
It glows with mutagenic radiation. (5)
It has a curse placed upon it.
It may recurse itself. (every time)
A dagger made of one huge piece of sapphire.
It makes you susceptible to fire.
It greatly protects you from cold.
It protects you from poison.
It protects you from magic. (20)
It partially protects you from negative energy.
It protects you from magic. (100)
An ugly rusty dagger.
It affects your intelligence (+5)
It protects you from magic. (30)
Many years ago it was the property of a powerful mage called
Boris. He got lost in the Dungeon while seeking the Orb.
A long and sharp scythe, specially modified for combat purposes.
It affects your strength (+3)
It has a curse placed upon it.
A sling made of weird blue leather.
It protects you from cold.
A wonderful golden bow.
It affects your dexterity (+3)
It enhances your eyesight.
It once belonged to a foreign god. It works best with
special arrows which are not generally available.
A vibrating cloak.
It affects your evasion (+4)
It lets you levitate.
It lets you teleport.
It affects your strength (+5)
Some soft boots.
It affects your dexterity (+3)
It makes you much more stealthy. (80)
It lets you turn invisible.
These boots were specially designed by the Assassin's Guild.
It affects your AC (+5)
It enhances your eyesight.
It lets you go berserk.
This weapon once belonged to Gar Dogh, the guard of a king's treasures.
According to legend he was lost somewhere in the Dungeon.
A long sword made of one huge piece of crystal.
It affects your evasion (+3)
It partially protects you from negative energy.
It protects you from magic. (20)
It makes you much less stealthy. (-50)
It makes you angry.
This sword was The Shining One's gift to a worshipper.
A chain mail made of pure gold.
It affects your dexterity (-3)
It prevents spellcasting.
It has a curse placed upon it.
The skin of some strange animal.
It greatly protects you from cold.
A flaming crossbow, forged in the fires of the Hells.
It greatly protects you from fire.
It makes you susceptible to cold.
It protects you from magic. (40)
A leather armour made of a salamander's skin.
It greatly protects you from fire.
It lets you go berserk.
It affects your accuracy (+3)
It affects your damage-dealing abilities (+3)
An adamantine great sword.
It protects you from magic. (50)
It prevents spellcasting.
A bronze shield.
It protects you from fire.
It protects you from cold.
It protects you from magic. (40)
A dull grey robe.
It affects your intelligence (-5)
It prevents spellcasting.
It has a curse placed upon it.
It may recurse itself. (one chance in 2)
It affects your strength (+2)
It affects your intelligence (-2)
It affects your damage-dealing abilities (+3)
It protects you from magic. (30)
It makes you less stealthy. (-20)
It makes you angry.
It has a curse placed upon it.
It may recurse itself. (one chance in 3)
It insulates you from electricity.
It enhances your eyesight.
It prevents most forms of teleportation.
A weird-looking armour.
It prevents spellcasting.
It prevents most forms of teleportation.
It has a curse placed upon it.
It protects you from poison.
It partially protects you from negative energy.
It makes you much less stealthy. (-30)
It makes noises.
A really dark and malign artefact, which no wise man would even touch.
It insulates you from electricity.
It protects you from poison.
It protects you from magic. (50)
This trident was stolen many years ago from the Octopus King's garden
by a really unimportant and already dead man. But beware of the
Octopus King's wrath!
A blue mask.
It affects your accuracy (+2)
It affects your damage-dealing abilities (+2)
It protects you from magic. (40)
It enhances your eyesight.
A beautiful mithril axe, probably lost by some dwarven hero.
It affects your strength (+2)
It protects you from magic. (30)
A black glyphic staff.
It greatly protects you from fire.
It greatly protects you from cold.
It protects you from magic. (60)
It makes noises.
It speeds your metabolism. (2)
This powerful staff used to belong to the leader of
the Guild of Five Elements.
A hand crossbow made of some black material.
It enhances your eyesight.
An exceptionally large metal longbow.
It affects your evasion (-2)
A long black robe made of strange flossy material.
It protects you from magic. (30)
It makes you much more stealthy. (50)
It enhances your eyesight.
It lets you turn invisible.
According to legend, this robe was the gift of Ratri the Goddess of the Night
to one of her followers.
A long sword made of weird glowing metal.
It makes you less stealthy. (-20)
It glows with mutagenic radiation. (6)
It has a curse placed upon it.
It may recurse itself. (every time)
It partially protects you from negative energy.
It protects you from magic. (50)
A dirty hat.
It protects you from fire.
It protects you from cold.
It insulates you from electricity.
It protects you from magic. (30)
A pair of gloves made of white silk.
It affects your evasion (+3)
It affects your dexterity (+3)
It affects your accuracy (+5)
It affects your intelligence (+3)
It protects you from magic. (50)
It is designed for easy concealment, but still packs a nasty punch.
It makes you much more stealthy. (60)
It lets you turn invisible.
It affects your AC (+5)
It protects you from fire.
It protects you from poison.
It lets you go berserk.
A dainty little knife.
It affects your evasion (+4)
It affects your dexterity (+4)
It protects you from magic. (20)
It makes you much more stealthy. (50)
This knife was made by Spriggans, or for Spriggans, or possibly from
Spriggans. Anyway, it's in some way associated with those fey folk.
A phosphorescent cloak.
It affects your evasion (+4)
It protects you from cold.
It insulates you from electricity.
It makes you much less stealthy. (-30)
A cloak woven of pure light beams.
A shield-shaped amulet.
It affects your AC (+4)
It affects your evasion (+4)
Back in the good old days, every adventurer had one of these handy
devices. That, and a pony.
A double-ended whip made from the cured hides of the Lair of Beasts' deadly grey snakes.
It protects you from poison.
Thu Jul 30 16:06:18 +0300 2009