Jos painat hiirella jossakin pelin ulkopuolella, niin peli ei enaa
lue nappaimistoa, etka saa sita enaa takaisin -> PAINA RELOAD!
Nappulat:
Ensimmainen on nappi, toinen heittokasi, kolmas suuntavektori, jonka se
pallolle antaa. Vasen ylakulma on 0,0.
R=RED, B=Blue, 2=to, r=right, l=left
("2",0, (0,-4)), //Rl2Rl SELF
("3",0, (6,0)), //Rl2Bl
("e",0, (6,3)), //Rl2Br
("w",0, (0,6)), //Rl2Rl
("1",0, (-4,0)), //Rl2Rl SELF Tupla
("4",0, (4,0)), //Rl2Bl Tupla
("r",0, (4,2)), //Rl2Br Tupla
("q",0, (0,4)), //Rl2Rl Tupla
("s",1, (0,-6)), //Rr2Rl
("d",1, (6,-3)), //Rr2Br
("c",1, (6,0)), //Rr2Bl
("x",1, (0,4)), //Rr2Rr SELF
("a",1, (0,-4)), //Rr2Rl Tupla
("f",1, (4,-2)), //Rr2Br Tupla
("v",1, (4,0)), //Rr2Bl Tupla
("z",1, (-4,0)), //Rr2Rr SELF Tupla
("7",2, (-6,0)), //Br2Rl
("8",2, (0,-4)), //Br2Br SELF
("i",2, (0,6)), //Br2Bl
("u",2, (-6,3)), //Br2Rr
("6",2, (-4,0)), //Br2Rl Tupla
("9",2, (4,0)), //Br2Br SELF Tupla
("o",2, (0,4)), //Br2Bl Tupla
("y",2, (-4,2)), //Br2Rr Tupla
("j",3, (-6,-3)), //Bl2Rl
("k",3, (0,-6)), //Bl2Br
("comma",3, (0,4)), //Bl2Bl SELF
("m",3, (-6,0)), //Bl2Rr
("h",3, (-4,-2)), //Br2Rl Tupla
("l",3, (0,-4)), //Bl2Br Tupla
("period",3, (4,0)), //Bl2Bl SELF Tupla
("n",3, (-4,0)) //Bl2Rr Tupla
Lähdekoodit. (GPL)