Introduction to Computational Creativity
Exam
Year | Semester | Date | Period | Language | In charge |
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2013 | autumn | 28.10-05.12. | 2-2 | English | Hannu Toivonen |
Lectures
Time | Room | Lecturer | Date |
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Mon 10-12 | C222 | Hannu Toivonen | 28.10.2013-05.12.2013 |
Thu 10-12 | C222 | Hannu Toivonen | 28.10.2013-05.12.2013 |
Exercise groups
Time | Room | Instructor | Date | Observe |
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Mon 12-14 | B222 | Hannu Toivonen | 04.11.2013—06.12.2013 |
Information for international students
The course will be given in English.
Slides and homework/exercise assignments
Slides and homework/exercise assignments are added during the course to the Course Schedule tab/subpage, see its left column.
General
Computational creativity is the study of creative behavior by computational means. This course will introduce students to some central aspects of computational creativity: machine creativity in various fields (such as poetry, arts, music) as well as more conceptual and theoretical issues of computational creativity. An outline of the course schedule and contents is available on the Course schedule tab.
NOTE: There will be no lectures and exercises during the week 18-22 Nov. (Instead, there will be a small project work during the course, see below.)
Completing the course
The course consists of (1) lectures, (2) homework assignments and exercise sessions to present and discuss the homework, (3) a small programming project, and (4) an exam. The course is completed by carrying out the homework, the project, and by taking the course exam.
- The homework assignments will give a maximum of 12 points in total.
- The project will give a maximum of 12 points.
- The course exam will give a maximum of 36 points. (The exam date and place is provisionally 11 Dec 2013 at 17:00, room CK112. Check here.)
To pass the course, at least 30 points are required in total.
Alternatively, the course can be taken by a separate exam.
The course is given colloboratively by Hannu Toivonen, Alessandro Valitutti, Oskar Gross, and Jukka Toivanen.
Literature and material
The course material consists of a number of original articles and of lecture slides. Pointers to slides and homework/exercise assignments are on the Course Schedule tab/subpage.
The articles, below, are classified to two groups. (1) The mandatory material constitutes the core content of the course. Students are assumed to study all the mandatory material, and it will be covered in the exam. (2) Elective material contains useful additional information and can be used to deepen the knowledge in the area.
Some of the articles may be accessible only from university IP addresses. (VPN or http proxy may be needed to get a suitable IP if downloading articles e.g. from home.)
Topic | Mandatory Material | Elective Material |
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Introduction
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Theory |
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Poetry
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Visual Creativity |
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Musical Creativity
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Humor |
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Metaphors |
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Storytelling |
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Evaluation of Machine Creativity |
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Other elective material
- Simon Colton and Geraint A. Wiggins: Computational Creativity: The Final Frontier? In ECAI 2012 - 20th European Conference on Artificial Intelligence, 21-26, Montpellier, France, August 2012.(pdf)