> I fixed the clocking issue in my source.  I need more details on the 
> artsd problem though.  Does artsd start to work and then stop, or does 
> it never get around to outputting any sound?  Also, do you have any of 
> the debugging output turned on (it *drastically* changes the timings 
> in the driver and can make things that normally work fail and vice versa)?
It works for a while then stops. select() works properly for a while, 
and then starts returning timeouts.
I've tried this with DEBUG both on and off, and also with 
DEBUG_INTERRUPTS on/off... no difference.
I don't see anything too interesting in DEBUG+DEBUG2 output. Select() 
stops working after the buffer fills up (after 4 seconds with artsd set 
to 256byte fragments*32) and doesn't start working again after the 
buffer begins to drain.
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