You mean typedef unsigned long flags_t;
However, people will still write:
{
int flags;
save_flags(flags);
because 'int' is faster to type than 'flags_t'. About the only way
you're going to stop it dead is to do:
typedef struct { unsigned long val; } flags_t;
and then save_flags(x)/restore_flags(x) use (x).val
--
Russell King (rmk@arm.linux.org.uk) The developer of ARM Linux
http://www.arm.linux.org.uk/personal/aboutme.html
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