Re: console_lock too early in printk???

James Simmons (jsimmons@acsu.buffalo.edu)
Sat, 1 Jul 2000 09:07:32 -0400 (EDT)


> Moral of this story: Don't you DARE use printk for debugging, you might
> introduce more problems than you started with. :)

Especially with video drivers :-(

> On a more serious note... couldn't issues like these be temporarily side
> stepped by making the console_lock recursive, similar to the monster
> kernel_lock? You could keep one copy of the entrance count with the lock
> itself, rather than one copy each in the "current" task_struct...

If we really want to fix this problem we have to rethink the console lock.
See my other post.

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