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java.lang.Objectcom.asdf.plugins.pokergames.texasholdem.parser.GameModelInfoMessage
public class GameModelInfoMessage
Java class for GameModelInfoMessage complex type.
The following schema fragment specifies the expected content contained within this class.
<complexType name="GameModelInfoMessage"> <complexContent> <restriction base="{http://www.w3.org/2001/XMLSchema}anyType"> <sequence> <element name="ante" type="{http://www.w3.org/2001/XMLSchema}int"/> <element name="bigBlind" type="{http://www.w3.org/2001/XMLSchema}double"/> <element name="boardCards" type="{}ParserHand" minOccurs="0"/> <element name="buttonSeat" type="{http://www.w3.org/2001/XMLSchema}int"/> <element name="currentPlayerSeat" type="{http://www.w3.org/2001/XMLSchema}int"/> <element name="gameID" type="{http://www.w3.org/2001/XMLSchema}long"/> <element name="limitStyle" type="{http://www.w3.org/2001/XMLSchema}int"/> <element name="minPlayers" type="{http://www.w3.org/2001/XMLSchema}int"/> <element name="minRaise" type="{http://www.w3.org/2001/XMLSchema}double"/> <element name="players" type="{}PlayerInfoFieldsMessage" maxOccurs="unbounded" minOccurs="0"/> <element name="playersToAct" type="{http://www.w3.org/2001/XMLSchema}int"/> <element name="pot" type="{http://www.w3.org/2001/XMLSchema}double"/> <element name="raisesThisRound" type="{http://www.w3.org/2001/XMLSchema}int"/> <element name="reverseBlinds" type="{http://www.w3.org/2001/XMLSchema}boolean"/> <element name="simulation" type="{http://www.w3.org/2001/XMLSchema}boolean"/> <element name="smallBlind" type="{http://www.w3.org/2001/XMLSchema}double"/> <element name="stage" type="{http://www.w3.org/2001/XMLSchema}int"/> <element name="zipMode" type="{http://www.w3.org/2001/XMLSchema}boolean"/> <element name="winners" type="{http://www.w3.org/2001/XMLSchema}int"/> <element name="bigBlindSeat" type="{http://www.w3.org/2001/XMLSchema}int"/> <element name="smallBlindSeat" type="{http://www.w3.org/2001/XMLSchema}int"/> </sequence> </restriction> </complexContent> </complexType>
Constructor Summary | |
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GameModelInfoMessage()
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Method Summary | |
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int |
getAnte()
Gets the value of the ante property. |
double |
getBigBlind()
Gets the value of the bigBlind property. |
int |
getBigBlindSeat()
Gets the value of the bigBlindSeat property. |
ParserHand |
getBoardCards()
Gets the value of the boardCards property. |
int |
getButtonSeat()
Gets the value of the buttonSeat property. |
int |
getCurrentPlayerSeat()
Gets the value of the currentPlayerSeat property. |
long |
getGameID()
Gets the value of the gameID property. |
int |
getLimitStyle()
Gets the value of the limitStyle property. |
int |
getMinPlayers()
Gets the value of the minPlayers property. |
double |
getMinRaise()
Gets the value of the minRaise property. |
java.util.List<PlayerInfoFieldsMessage> |
getPlayers()
Gets the value of the players property. |
int |
getPlayersToAct()
Gets the value of the playersToAct property. |
double |
getPot()
Gets the value of the pot property. |
int |
getRaisesThisRound()
Gets the value of the raisesThisRound property. |
double |
getSmallBlind()
Gets the value of the smallBlind property. |
int |
getSmallBlindSeat()
Gets the value of the smallBlindSeat property. |
int |
getStage()
Gets the value of the stage property. |
int |
getWinners()
Gets the value of the winners property. |
boolean |
isReverseBlinds()
Gets the value of the reverseBlinds property. |
boolean |
isSimulation()
Gets the value of the simulation property. |
boolean |
isZipMode()
Gets the value of the zipMode property. |
void |
setAnte(int value)
Sets the value of the ante property. |
void |
setBigBlind(double value)
Sets the value of the bigBlind property. |
void |
setBigBlindSeat(int value)
Sets the value of the bigBlindSeat property. |
void |
setBoardCards(ParserHand value)
Sets the value of the boardCards property. |
void |
setButtonSeat(int value)
Sets the value of the buttonSeat property. |
void |
setCurrentPlayerSeat(int value)
Sets the value of the currentPlayerSeat property. |
void |
setGameID(long value)
Sets the value of the gameID property. |
void |
setLimitStyle(int value)
Sets the value of the limitStyle property. |
void |
setMinPlayers(int value)
Sets the value of the minPlayers property. |
void |
setMinRaise(double value)
Sets the value of the minRaise property. |
void |
setPlayersToAct(int value)
Sets the value of the playersToAct property. |
void |
setPot(double value)
Sets the value of the pot property. |
void |
setRaisesThisRound(int value)
Sets the value of the raisesThisRound property. |
void |
setReverseBlinds(boolean value)
Sets the value of the reverseBlinds property. |
void |
setSimulation(boolean value)
Sets the value of the simulation property. |
void |
setSmallBlind(double value)
Sets the value of the smallBlind property. |
void |
setSmallBlindSeat(int value)
Sets the value of the smallBlindSeat property. |
void |
setStage(int value)
Sets the value of the stage property. |
void |
setWinners(int value)
Sets the value of the winners property. |
void |
setZipMode(boolean value)
Sets the value of the zipMode property. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public GameModelInfoMessage()
Method Detail |
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public int getAnte()
public void setAnte(int value)
public double getBigBlind()
public void setBigBlind(double value)
public ParserHand getBoardCards()
ParserHand
public void setBoardCards(ParserHand value)
value
- allowed object is
ParserHand
public int getButtonSeat()
public void setButtonSeat(int value)
public int getCurrentPlayerSeat()
public void setCurrentPlayerSeat(int value)
public long getGameID()
public void setGameID(long value)
public int getLimitStyle()
public void setLimitStyle(int value)
public int getMinPlayers()
public void setMinPlayers(int value)
public double getMinRaise()
public void setMinRaise(double value)
public java.util.List<PlayerInfoFieldsMessage> getPlayers()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set
method for the players property.
For example, to add a new item, do as follows:
getPlayers().add(newItem);
Objects of the following type(s) are allowed in the list
PlayerInfoFieldsMessage
public int getPlayersToAct()
public void setPlayersToAct(int value)
public double getPot()
public void setPot(double value)
public int getRaisesThisRound()
public void setRaisesThisRound(int value)
public boolean isReverseBlinds()
public void setReverseBlinds(boolean value)
public boolean isSimulation()
public void setSimulation(boolean value)
public double getSmallBlind()
public void setSmallBlind(double value)
public int getStage()
public void setStage(int value)
public boolean isZipMode()
public void setZipMode(boolean value)
public int getWinners()
public void setWinners(int value)
public int getBigBlindSeat()
public void setBigBlindSeat(int value)
public int getSmallBlindSeat()
public void setSmallBlindSeat(int value)
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