com.asdf.plugins.pokergames.texasholdem.parser
Class GameModelInfoMessage

java.lang.Object
  extended by com.asdf.plugins.pokergames.texasholdem.parser.GameModelInfoMessage

public class GameModelInfoMessage
extends java.lang.Object

Java class for GameModelInfoMessage complex type.

The following schema fragment specifies the expected content contained within this class.

 <complexType name="GameModelInfoMessage">
   <complexContent>
     <restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
       <sequence>
         <element name="ante" type="{http://www.w3.org/2001/XMLSchema}int"/>
         <element name="bigBlind" type="{http://www.w3.org/2001/XMLSchema}double"/>
         <element name="boardCards" type="{}ParserHand" minOccurs="0"/>
         <element name="buttonSeat" type="{http://www.w3.org/2001/XMLSchema}int"/>
         <element name="currentPlayerSeat" type="{http://www.w3.org/2001/XMLSchema}int"/>
         <element name="gameID" type="{http://www.w3.org/2001/XMLSchema}long"/>
         <element name="limitStyle" type="{http://www.w3.org/2001/XMLSchema}int"/>
         <element name="minPlayers" type="{http://www.w3.org/2001/XMLSchema}int"/>
         <element name="minRaise" type="{http://www.w3.org/2001/XMLSchema}double"/>
         <element name="players" type="{}PlayerInfoFieldsMessage" maxOccurs="unbounded" minOccurs="0"/>
         <element name="playersToAct" type="{http://www.w3.org/2001/XMLSchema}int"/>
         <element name="pot" type="{http://www.w3.org/2001/XMLSchema}double"/>
         <element name="raisesThisRound" type="{http://www.w3.org/2001/XMLSchema}int"/>
         <element name="reverseBlinds" type="{http://www.w3.org/2001/XMLSchema}boolean"/>
         <element name="simulation" type="{http://www.w3.org/2001/XMLSchema}boolean"/>
         <element name="smallBlind" type="{http://www.w3.org/2001/XMLSchema}double"/>
         <element name="stage" type="{http://www.w3.org/2001/XMLSchema}int"/>
         <element name="zipMode" type="{http://www.w3.org/2001/XMLSchema}boolean"/>
         <element name="winners" type="{http://www.w3.org/2001/XMLSchema}int"/>
         <element name="bigBlindSeat" type="{http://www.w3.org/2001/XMLSchema}int"/>
         <element name="smallBlindSeat" type="{http://www.w3.org/2001/XMLSchema}int"/>
       </sequence>
     </restriction>
   </complexContent>
 </complexType>
 


Constructor Summary
GameModelInfoMessage()
           
 
Method Summary
 int getAnte()
          Gets the value of the ante property.
 double getBigBlind()
          Gets the value of the bigBlind property.
 int getBigBlindSeat()
          Gets the value of the bigBlindSeat property.
 ParserHand getBoardCards()
          Gets the value of the boardCards property.
 int getButtonSeat()
          Gets the value of the buttonSeat property.
 int getCurrentPlayerSeat()
          Gets the value of the currentPlayerSeat property.
 long getGameID()
          Gets the value of the gameID property.
 int getLimitStyle()
          Gets the value of the limitStyle property.
 int getMinPlayers()
          Gets the value of the minPlayers property.
 double getMinRaise()
          Gets the value of the minRaise property.
 java.util.List<PlayerInfoFieldsMessage> getPlayers()
          Gets the value of the players property.
 int getPlayersToAct()
          Gets the value of the playersToAct property.
 double getPot()
          Gets the value of the pot property.
 int getRaisesThisRound()
          Gets the value of the raisesThisRound property.
 double getSmallBlind()
          Gets the value of the smallBlind property.
 int getSmallBlindSeat()
          Gets the value of the smallBlindSeat property.
 int getStage()
          Gets the value of the stage property.
 int getWinners()
          Gets the value of the winners property.
 boolean isReverseBlinds()
          Gets the value of the reverseBlinds property.
 boolean isSimulation()
          Gets the value of the simulation property.
 boolean isZipMode()
          Gets the value of the zipMode property.
 void setAnte(int value)
          Sets the value of the ante property.
 void setBigBlind(double value)
          Sets the value of the bigBlind property.
 void setBigBlindSeat(int value)
          Sets the value of the bigBlindSeat property.
 void setBoardCards(ParserHand value)
          Sets the value of the boardCards property.
 void setButtonSeat(int value)
          Sets the value of the buttonSeat property.
 void setCurrentPlayerSeat(int value)
          Sets the value of the currentPlayerSeat property.
 void setGameID(long value)
          Sets the value of the gameID property.
 void setLimitStyle(int value)
          Sets the value of the limitStyle property.
 void setMinPlayers(int value)
          Sets the value of the minPlayers property.
 void setMinRaise(double value)
          Sets the value of the minRaise property.
 void setPlayersToAct(int value)
          Sets the value of the playersToAct property.
 void setPot(double value)
          Sets the value of the pot property.
 void setRaisesThisRound(int value)
          Sets the value of the raisesThisRound property.
 void setReverseBlinds(boolean value)
          Sets the value of the reverseBlinds property.
 void setSimulation(boolean value)
          Sets the value of the simulation property.
 void setSmallBlind(double value)
          Sets the value of the smallBlind property.
 void setSmallBlindSeat(int value)
          Sets the value of the smallBlindSeat property.
 void setStage(int value)
          Sets the value of the stage property.
 void setWinners(int value)
          Sets the value of the winners property.
 void setZipMode(boolean value)
          Sets the value of the zipMode property.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GameModelInfoMessage

public GameModelInfoMessage()
Method Detail

getAnte

public int getAnte()
Gets the value of the ante property.


setAnte

public void setAnte(int value)
Sets the value of the ante property.


getBigBlind

public double getBigBlind()
Gets the value of the bigBlind property.


setBigBlind

public void setBigBlind(double value)
Sets the value of the bigBlind property.


getBoardCards

public ParserHand getBoardCards()
Gets the value of the boardCards property.

Returns:
possible object is ParserHand

setBoardCards

public void setBoardCards(ParserHand value)
Sets the value of the boardCards property.

Parameters:
value - allowed object is ParserHand

getButtonSeat

public int getButtonSeat()
Gets the value of the buttonSeat property.


setButtonSeat

public void setButtonSeat(int value)
Sets the value of the buttonSeat property.


getCurrentPlayerSeat

public int getCurrentPlayerSeat()
Gets the value of the currentPlayerSeat property.


setCurrentPlayerSeat

public void setCurrentPlayerSeat(int value)
Sets the value of the currentPlayerSeat property.


getGameID

public long getGameID()
Gets the value of the gameID property.


setGameID

public void setGameID(long value)
Sets the value of the gameID property.


getLimitStyle

public int getLimitStyle()
Gets the value of the limitStyle property.


setLimitStyle

public void setLimitStyle(int value)
Sets the value of the limitStyle property.


getMinPlayers

public int getMinPlayers()
Gets the value of the minPlayers property.


setMinPlayers

public void setMinPlayers(int value)
Sets the value of the minPlayers property.


getMinRaise

public double getMinRaise()
Gets the value of the minRaise property.


setMinRaise

public void setMinRaise(double value)
Sets the value of the minRaise property.


getPlayers

public java.util.List<PlayerInfoFieldsMessage> getPlayers()
Gets the value of the players property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the players property.

For example, to add a new item, do as follows:

    getPlayers().add(newItem);
 

Objects of the following type(s) are allowed in the list PlayerInfoFieldsMessage


getPlayersToAct

public int getPlayersToAct()
Gets the value of the playersToAct property.


setPlayersToAct

public void setPlayersToAct(int value)
Sets the value of the playersToAct property.


getPot

public double getPot()
Gets the value of the pot property.


setPot

public void setPot(double value)
Sets the value of the pot property.


getRaisesThisRound

public int getRaisesThisRound()
Gets the value of the raisesThisRound property.


setRaisesThisRound

public void setRaisesThisRound(int value)
Sets the value of the raisesThisRound property.


isReverseBlinds

public boolean isReverseBlinds()
Gets the value of the reverseBlinds property.


setReverseBlinds

public void setReverseBlinds(boolean value)
Sets the value of the reverseBlinds property.


isSimulation

public boolean isSimulation()
Gets the value of the simulation property.


setSimulation

public void setSimulation(boolean value)
Sets the value of the simulation property.


getSmallBlind

public double getSmallBlind()
Gets the value of the smallBlind property.


setSmallBlind

public void setSmallBlind(double value)
Sets the value of the smallBlind property.


getStage

public int getStage()
Gets the value of the stage property.


setStage

public void setStage(int value)
Sets the value of the stage property.


isZipMode

public boolean isZipMode()
Gets the value of the zipMode property.


setZipMode

public void setZipMode(boolean value)
Sets the value of the zipMode property.


getWinners

public int getWinners()
Gets the value of the winners property.


setWinners

public void setWinners(int value)
Sets the value of the winners property.


getBigBlindSeat

public int getBigBlindSeat()
Gets the value of the bigBlindSeat property.


setBigBlindSeat

public void setBigBlindSeat(int value)
Sets the value of the bigBlindSeat property.


getSmallBlindSeat

public int getSmallBlindSeat()
Gets the value of the smallBlindSeat property.


setSmallBlindSeat

public void setSmallBlindSeat(int value)
Sets the value of the smallBlindSeat property.