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about
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
menuitems
about
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
menuitems
about
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
menuitems
about
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
menuitems
AboutDialog
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
AboutDialog
.
AboutDialog()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
AboutDialog
Basic constructor to set up the information
actionPerformed(ActionEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
This method listens for the menubar events
actionPerformed(ActionEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
actionPerformed(ActionEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
actionPerformed(ActionEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
actionPerformed(ActionEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerNameDialog
When user has clicked the button update gui with players names and indexes
actionPerformed(ActionEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerAmountDialog
When user has clicked the button, create a new dialog to ask the player's names
actionPerformed(ActionEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
AboutDialog
When user has clicked the button window will close
ADD_FAULT_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
ADD_FAULT_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
indexes of events
ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameEventHandler
ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
indexes of events
ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
indexes of events
ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
game events
ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleState
ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
ADD_POINTS
- Variable in class integrationTests.
TestDartsGameManagement
add(Object)
- Method in class fi.cs.helsinki.ohtur6.resultmanagement.
ResultHolder
add(Object)
- Method in interface fi.cs.helsinki.ohtur6.resultmanagement.
DataHolder
Add new container to the dataStructure.
addPoints(int)
- Method in class fi.cs.helsinki.ohtur6.logic.
ScoreCounter
Adds points to
addPoints(int, int)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.
GameEventHandler
add points to player
addPoints(int, String)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
Save points to player dataHolder, please note that this method does not override the addPoints(int,int) given in GameEventHandler.
addPointsToGame(GameButton)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
NOT IN USE!!!
alert(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
Show dialog for user
allPlayers
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
panel for all players
AllTests
- class unitTests.
AllTests
.
AllTests()
- Constructor for class unitTests.
AllTests
amountOfPlayers
- Variable in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Amount of Players currently in play
applicationDeInitializer
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to ApplicationDeInitialize currently in use, null if not yet created.
ApplicationDeInitializer
- class fi.cs.helsinki.ohtur6.applicationmanagement.
ApplicationDeInitializer
.
This class is provided if any application needs to do something when the program is closing.
ApplicationDeInitializer
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Sets the default path to ApplicationDeInitializer.
ApplicationDeInitializer()
- Constructor for class fi.cs.helsinki.ohtur6.applicationmanagement.
ApplicationDeInitializer
Plain constructor for this class.
applicationInitializer
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to ApplicationInitializer currently in use, null if not yet created.
ApplicationInitializer
- class fi.cs.helsinki.ohtur6.applicationmanagement.
ApplicationInitializer
.
In this class there is possible to define actual opening of the gui & other software specific code which is to be run before actual gui is opened.
ApplicationInitializer
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Sets the default path to ApplicationInitializer.
applicationInitializer()
- Method in class fi.cs.helsinki.ohtur6.applicationmanagement.
ApplicationInitializer
Opens the gui.
applicationInitializer()
- Method in class fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement.
DatabaseApplicationInitializer
This method opens database connection, and after that it should do same things which have been described in the ApplicationManager.initialization().
ApplicationInitializer()
- Constructor for class fi.cs.helsinki.ohtur6.applicationmanagement.
ApplicationInitializer
Plain constructor of the class
applicationManager
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to ApplicationManager currently in use, null if not yet created.
ApplicationManager
- class fi.cs.helsinki.ohtur6.applicationmanagement.
ApplicationManager
.
ApplicationManager
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to ApplicationManager, value be changed later to signal specialization.
ApplicationManager()
- Constructor for class fi.cs.helsinki.ohtur6.applicationmanagement.
ApplicationManager
Constructor of this class
ApplicationName
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
The Name of the running application.
ApplicationName
- Variable in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Name of the application
B
back
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
baseFilename
- Variable in class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Basename for files used by the application calling this class.
best_break
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
menuitems
bestBreak
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
BowlingCounter
- class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingCounter
.
This Class extends the ScoreCounter class so its better suited for Bowling.
BowlingCounter()
- Constructor for class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingCounter
Plain constructor for the class
BowlingGameEventHandler
- class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
.
This class implements the event handler of Bowling Application.
BowlingGameEventHandler()
- Constructor for class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
Plain constructor of this class
BowlingGameManager
- class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameManager
.
This Class is used by Bowling application to specialize Gamemanager for Bowlings needs.
BowlingGameManager()
- Constructor for class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameManager
Plain constructor for this class
BowlingGuiManager
- class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
.
BowlingGuiManager()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Basic constructor
BowlingHandler
- class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingHandler
.
This class implements the event handler of Bowling Application.
BowlingHandler()
- Constructor for class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingHandler
Plain constructor of this class
BowlingResultListing
- class fi.cs.helsinki.ohtur6.reportmanagement.bowlingreport.
BowlingResultListing
.
BowlingResultListing()
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.bowlingreport.
BowlingResultListing
BowlingState
- class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
.
This class extends the GameState class to modify gamestate for bowling compability.
BowlingState()
- Constructor for class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
Constructor of the class
BowlingTestsRITA
- class integrationTests.
BowlingTestsRITA
.
BowlingTestsRITA
- class unitTests.
BowlingTestsRITA
.
BowlingTestsRITA()
- Constructor for class integrationTests.
BowlingTestsRITA
BowlingTestsRITA()
- Constructor for class unitTests.
BowlingTestsRITA
BowlingValidator
- class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingValidator
.
This class is used for validatin bowlings inputs
BowlingValidator()
- Constructor for class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingValidator
Default constructor for BowlingValidator Defines the values of the valid score inputs.
BowlingValidator(Hashtable)
- Constructor for class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingValidator
This constructor is not used.
C
change_turn
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
turn
changePoints(int, int)
- Method in class fi.cs.helsinki.ohtur6.logic.
ScoreCounter
Changes points
changePoints(int, int)
- Method in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingCounter
Changes previously given points.
changeTurn()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
circle
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
cleaner()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
This method cleans the counted values in the results fields back to ""-value.
coloredBalls
- Variable in class fi.cs.helsinki.ohtur6.logic.simplelogic.snookerlogic.
SnookerHelper
coloredBalls
- Variable in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
Number of colored balls left in the gametable (colored does not include red)
combo
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerAmountDialog
CommonTestsRITA
- class integrationTests.
CommonTestsRITA
.
CommonTestsRITA
- class unitTests.
CommonTestsRITA
.
CommonTestsRITA()
- Constructor for class integrationTests.
CommonTestsRITA
CommonTestsRITA()
- Constructor for class unitTests.
CommonTestsRITA
ComponentLoader
- class fi.cs.helsinki.ohtur6.core.
ComponentLoader
.
This class loads specialization point references for later to be used in ComponentReference-class.
ComponentLoader(String)
- Constructor for class fi.cs.helsinki.ohtur6.core.
ComponentLoader
Constructor for this class.
componentReference
- Static variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Static reference to this class.
ComponentReference
- class fi.cs.helsinki.ohtur6.core.
ComponentReference
.
This class is a singleton.
ComponentReference()
- Constructor for class fi.cs.helsinki.ohtur6.core.
ComponentReference
Constructor of this class.
confirm(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
Confirm question from user
Core
- class fi.cs.helsinki.ohtur6.core.
Core
.
Core()
- Constructor for class fi.cs.helsinki.ohtur6.core.
Core
Plain constructor for Core
cr
- Variable in class integrationTests.
TestReporManagement
cr
- Variable in class unitTests.
TestComponentReference
CREATE_PLAYER
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
CREATE_PLAYER
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameEventHandler
CREATE_PLAYER
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
CREATE_PLAYER
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
CREATE_PLAYER
- Variable in class integrationTests.
TestDartsGameManagement
createApplicationUI()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
Creates new GameGuiManager This method should be overriden public void update(String []names){} /** Creates new GameGuiManager This method should be overriden
createApplicationUI()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Makes it show
createApplicationUI()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
Makes it show
createApplicationUI()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
Makes it show
createApplicationUI()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
Makes it show
createNewPlayer()
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Creates a new Player.
createNewPlayer(String)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Creates a new Player with a name.
createUI()
- Method in interface fi.cs.helsinki.ohtur6.gui.
GUI
Call this method to create new GUI.
createUI()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGui
Ask current GameGuiManager Constructor.
currentBreak
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
currentPlayer
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
Index value of the currently active player.
D
DartboardPanel
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
.
DartboardPanel()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
Basic constructor
DartsAndSnookerTestsRITA
- class integrationTests.
DartsAndSnookerTestsRITA
.
DartsAndSnookerTestsRITA
- class unitTests.
DartsAndSnookerTestsRITA
.
DartsAndSnookerTestsRITA()
- Constructor for class integrationTests.
DartsAndSnookerTestsRITA
DartsAndSnookerTestsRITA()
- Constructor for class unitTests.
DartsAndSnookerTestsRITA
dartsboard
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
dart board
DartsGameEventHandler
- class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameEventHandler
.
DartsGameEventHandler()
- Constructor for class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameEventHandler
DartsGameManager
- class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameManager
.
This class extends Gamemanager.
DartsGameManager()
- Constructor for class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameManager
Plain constructor for this class
DartsGuiManager
- class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
.
DartsGuiManager()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
Basic constructor
DartsGuiManager(String)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
Constructor with title
DartsTestsRITA
- class integrationTests.
DartsTestsRITA
.
DartsTestsRITA
- class unitTests.
DartsTestsRITA
.
DartsTestsRITA()
- Constructor for class integrationTests.
DartsTestsRITA
DartsTestsRITA()
- Constructor for class unitTests.
DartsTestsRITA
DatabaseApplicationDeInitializer
- class fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement.
DatabaseApplicationDeInitializer
.
This class only contains method needed for creating possible database-based application.
DatabaseApplicationDeInitializer()
- Constructor for class fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement.
DatabaseApplicationDeInitializer
Constructor of this class
DatabaseApplicationInitializer
- class fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement.
DatabaseApplicationInitializer
.
This class only contains method needed for creating possible database-based application.
DatabaseApplicationInitializer()
- Constructor for class fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement.
DatabaseApplicationInitializer
Constructor of this class
DatabaseApplicationManager
- class fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement.
DatabaseApplicationManager
.
This class only contains method needed for creating possible database-based application.
DatabaseApplicationManager()
- Constructor for class fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement.
DatabaseApplicationManager
Constructor of this class
DatabaseFileHandling
- class fi.cs.helsinki.ohtur6.reportmanagement.databasereport.
DatabaseFileHandling
.
This Class is just a skeleton implementation of the DatabaseFileHandling.
DatabaseFileHandling()
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.databasereport.
DatabaseFileHandling
Not Implemented!
DatabaseFileHandling(String)
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.databasereport.
DatabaseFileHandling
Not Implemented!
DataContainer
- class fi.cs.helsinki.ohtur6.resultmanagement.
DataContainer
.
DataContainer
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to DataContainer, value be changed later to signal specialization.
DataContainer()
- Constructor for class fi.cs.helsinki.ohtur6.resultmanagement.
DataContainer
Plain consturctore of the bean
DataContainer(Object)
- Constructor for class fi.cs.helsinki.ohtur6.resultmanagement.
DataContainer
dataHolder
- Variable in class fi.cs.helsinki.ohtur6.playermanagement.
Player
Dataholder is where the players scores are kept
DataHolder
- interface fi.cs.helsinki.ohtur6.resultmanagement.
DataHolder
.
This interface defines how the internal data structure is accessed from outside this component.
DataHolder
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to DataHolder, value be changed later to signal specialization.
DC
- Variable in class unitTests.
TestDataContainer
for testing
decreaseRound()
- Method in class fi.cs.helsinki.ohtur6.logic.
GameLogic
decrease round
deInitalize()
- Method in class fi.cs.helsinki.ohtur6.applicationmanagement.
ApplicationManager
This method is called by Core-component Core-class when programm is shutdown.
deInitalize()
- Method in class fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement.
DatabaseApplicationManager
This method should implement the closing of database connection.
deInitializer()
- Method in class fi.cs.helsinki.ohtur6.applicationmanagement.
ApplicationDeInitializer
Implement here what is to be done during the software shutdown.
deInitializer()
- Method in class fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement.
DatabaseApplicationDeInitializer
This method should implement the closing of database connection.
dgm
- Variable in class integrationTests.
TestDartsGameManagement
dh
- Variable in class fi.cs.helsinki.ohtur6.logic.
ScoreCounter
dh
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingCounter
DataHolder reference
disableAllPlayerBars()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
This function disables all the playerbar in the game
disablePlayerBar(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Disables the gui input for one given player.
E
enableFirst()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
enable first fields only
enableNext(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
enable next field if it's the last one, just disable
enablePlayerBar(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
enables the gui input for one given player.
END_GAME
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
END_GAME
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameEventHandler
END_GAME
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
END_GAME
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
END_GAME
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
END_GAME
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
END_GAME
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
game events
END_GAME
- Variable in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleState
END_GAME
- Variable in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
END_GAME
- Variable in class integrationTests.
TestDartsGameManagement
endGame()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Do the endgame closing & reportshowing.
event
- Variable in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleState
Current event of the game
event
- Variable in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleHelper
Current event of the game
event
- Variable in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
Current event of the game
eventNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
eventNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Index of the event
eventNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Index of the event
eventNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Index of the event
eventNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Index of the event
eventNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Index of the event
eventNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
Index of the event
eventNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Index of the event
eventNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
F
FAIL_ADD_FAULT_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
error index of events
FAIL_ADD_FAULT_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
error index of events
FAIL_ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameEventHandler
FAIL_ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
FAIL_ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
FAIL_ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
error index of events
FAIL_ADD_POINTS
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
FAIL_ADD_POINTS
- Variable in class integrationTests.
TestDartsGameManagement
FAIL_CREATE_PLAYER
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
FAIL_CREATE_PLAYER
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameEventHandler
FAIL_CREATE_PLAYER
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
FAIL_CREATE_PLAYER
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
FAIL_CREATE_PLAYER
- Variable in class integrationTests.
TestDartsGameManagement
FAIL_MODIFY_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
FAIL_MODIFY_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
FAIL_NOT_SLASH_ADD
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
FAIL_NOT_SLASH_ADD
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
FAIL_NOT_SLASH_ADD
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
FAIL_NOT_X_ADD
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
FAIL_NOT_X_ADD
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
FAIL_NOT_X_ADD
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
FAIL_TO_SLASH
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
FAIL_TO_SLASH
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
FAIL_TO_SLASH
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
FAIL_TO_X
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
FAIL_TO_X
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
FAIL_TO_X
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
FAIL_X_ADD
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
FAIL_X_ADD
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
FAIL_X_ADD
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
fi.cs.helsinki.ohtur6.applicationmanagement
- package fi.cs.helsinki.ohtur6.applicationmanagement
fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement
- package fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement
fi.cs.helsinki.ohtur6.core
- package fi.cs.helsinki.ohtur6.core
fi.cs.helsinki.ohtur6.gamemanagement
- package fi.cs.helsinki.ohtur6.gamemanagement
fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement
- package fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement
fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement
- package fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement
fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement
- package fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement
fi.cs.helsinki.ohtur6.gui
- package fi.cs.helsinki.ohtur6.gui
fi.cs.helsinki.ohtur6.gui.simplegui
- package fi.cs.helsinki.ohtur6.gui.simplegui
fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui
- package fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui
fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui
- package fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui
fi.cs.helsinki.ohtur6.gui.simplegui.snookergui
- package fi.cs.helsinki.ohtur6.gui.simplegui.snookergui
fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents
- package fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents
fi.cs.helsinki.ohtur6.logic
- package fi.cs.helsinki.ohtur6.logic
fi.cs.helsinki.ohtur6.logic.bowlinglogic
- package fi.cs.helsinki.ohtur6.logic.bowlinglogic
fi.cs.helsinki.ohtur6.logic.simplelogic
- package fi.cs.helsinki.ohtur6.logic.simplelogic
fi.cs.helsinki.ohtur6.logic.simplelogic.snookerlogic
- package fi.cs.helsinki.ohtur6.logic.simplelogic.snookerlogic
fi.cs.helsinki.ohtur6.logic.snookerlogic
- package fi.cs.helsinki.ohtur6.logic.snookerlogic
fi.cs.helsinki.ohtur6.playermanagement
- package fi.cs.helsinki.ohtur6.playermanagement
fi.cs.helsinki.ohtur6.reportmanagement
- package fi.cs.helsinki.ohtur6.reportmanagement
fi.cs.helsinki.ohtur6.reportmanagement.bowlingreport
- package fi.cs.helsinki.ohtur6.reportmanagement.bowlingreport
fi.cs.helsinki.ohtur6.reportmanagement.databasereport
- package fi.cs.helsinki.ohtur6.reportmanagement.databasereport
fi.cs.helsinki.ohtur6.reportmanagement.snookerreport
- package fi.cs.helsinki.ohtur6.reportmanagement.snookerreport
fi.cs.helsinki.ohtur6.resultmanagement
- package fi.cs.helsinki.ohtur6.resultmanagement
fields
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
fields for inputs, 21 for each player, there is 4 players
fields
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
fields for inputs
fileHandling
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to FileHandling currently in use, value is null if class has not yet been created.
FileHandling
- class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
.
FileHandling
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to FileHandling, value be changed later to signal specialization.
FileHandling()
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Plain constructor for this class.
FileHandling(String)
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Constructor for this class.
FINAL_TO_SLASH
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
FINAL_TO_SLASH
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
FINAL_TO_X
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
FINAL_TO_X
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
finalRound
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
Final round tracker
G
GAME_FINISHED
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
Indexes for events
GAME_FINISHED
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameEventHandler
indexes of events
GAME_FINISHED
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
GAME_FINISHED
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
GAME_FINISHED
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
GAME_FINISHED
- Variable in class integrationTests.
TestDartsGameManagement
indexes of events in darts
GAME_RUNNING
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
GAME_RUNNING
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
GAME_STOPPED
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
game states
GAME_STOPPED
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
GameButton
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
.
The GameButton class provides basic button.
GameButton()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
Constructor
GameButton(String)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
GameClose()
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.
GameManager
Called when game is being closed, this does not mean that application is closed.
GameComboBox
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
.
The GameComboBox class provides basic ComboBox
GameComboBox()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Constructor
GameDialog
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
.
The GameDialog class provides basic dialog
GameDialog()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
Empty constructor
GameDialog(JPanel, int, int)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
constructor with panel and size
GameEventComponent
- interface fi.cs.helsinki.ohtur6.gui.
GameEventComponent
.
gameEventHandler
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to GameEventHandler currently in use, value is null if class has not yet been created.
GameEventHandler
- class fi.cs.helsinki.ohtur6.gamemanagement.
GameEventHandler
.
GameEventHandler
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to GameEventHandler, value be changed later to signal specialization.
GameEventHandler()
- Constructor for class fi.cs.helsinki.ohtur6.gamemanagement.
GameEventHandler
Plain constructor for this class
gameGui
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to GameGui currently in use, value is null if class has not yet been created.
GameGui
- class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGui
.
GameGui()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGui
gameGuiManager
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to GameGuiManager currently in use, value is null if class has not yet been created.
GameGuiManager
- class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
.
GameGuiManager
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Sets the default path to GameGuiManager.
GameGuiManager()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
Basic constructor
GameGuiManager(String)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
Constructor with title
GameLabel
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
.
The GameLabel class provides ...
GameLabel()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Constructor GameTextField()
GameLabel(String)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Constructor GameTextField() with String parameter
gameLogic
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to GameLogic currently in use, value is null if class has not yet been created.
GameLogic
- class fi.cs.helsinki.ohtur6.logic.
GameLogic
.
GameLogic
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to GameLogic, value be changed later to signal specialization.
GameLogic()
- Constructor for class fi.cs.helsinki.ohtur6.logic.
GameLogic
Default constructor for GameLogic
gameManager
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to GameManager currently in use, value is null if class has not yet been created.
GameManager
- class fi.cs.helsinki.ohtur6.gamemanagement.
GameManager
.
GameManager
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to GameManager, value be changed later to signal specialization.
GameManager()
- Constructor for class fi.cs.helsinki.ohtur6.gamemanagement.
GameManager
GameMenu
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
.
GameMenu()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Constructor
GameMenu(String)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Constructor
GameMenuBar
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
.
GameMenuBar()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Constructor
GameMenuItem
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
.
The GameMenuItem class provides ...
GameMenuItem()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Constructor
GameMenuItem(String)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Constructor
gameOver()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
GameReset()
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.
GameManager
This resets the game to the starting values.
GameReset()
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameManager
This resets the game to the starting values.
GameStart()
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.
GameManager
This should implement the things to be done during the game start.
GameStart()
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameManager
This should implement the things to be done during the game start.
gameState
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to GameState currently in use, value is null if class has not yet been created.
GameState
- class fi.cs.helsinki.ohtur6.logic.
GameState
.
GameState
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to GameState, value be changed later to signal specialization.
GameState()
- Constructor for class fi.cs.helsinki.ohtur6.logic.
GameState
Basic constructor
GameTextField
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
.
The GameTextField class provides ...
GameTextField()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Constructor
GameTextField(int)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Constructor with size
GameTextField(String)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Constructor with text
gameValidator
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to GameValidator currently in use, value is null if class has not yet been created.
GameValidator
- class fi.cs.helsinki.ohtur6.logic.
GameValidator
.
GameValidator
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to GameValidator, value be changed later to signal specialization.
GameValidator()
- Constructor for class fi.cs.helsinki.ohtur6.logic.
GameValidator
Plain constructor for this class
GameValidator(Hashtable)
- Constructor for class fi.cs.helsinki.ohtur6.logic.
GameValidator
gb
- Variable in class unitTests.
TestGameButton
gcb
- Variable in class unitTests.
TestGameComboBox
gd
- Variable in class unitTests.
TestGameDialog
get(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to class.
getApplicationDeInitializer()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to ApplicationDeInitializer-class.
getApplicationInitializer()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to ApplicationInitializer-class.
getApplicationManager()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to ApplicationManager-class.
getApplicationName()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns the name of the application.
getCurrentPlayer()
- Method in class fi.cs.helsinki.ohtur6.logic.
GameState
Returns the index of the current player.
getData()
- Method in class fi.cs.helsinki.ohtur6.resultmanagement.
DataContainer
Returns a reference to a stored data object
getDataHolder()
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
Player
To get a reference to players own DataHolder item
getEventValue()
- Method in interface fi.cs.helsinki.ohtur6.gui.
GameEventComponent
Get index of the event.
getEventValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
Method getEventValue() returns the value of the eventNumber.
getEventValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Method getEventValue() returns the value of the eventNumber.
getEventValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Method getEventValue() returns the value of the eventNumber.
getEventValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Method getEventValue() returns the value of the eventNumber.
getEventValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Method getEventValue() returns the value of the eventNumber.
getEventValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Method getEventValue() returns the value of the eventNumber.
getEventValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
(non-Javadoc)
getEventValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Method getEventValue() returns the value of the eventNumber.
getEventValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
Method getEventValue() returns the value of the eventNumber.
getFileHandling()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to FileHandling-class.
getFooter()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ResultListing
Creates and returns the footer of the scorelist
getFormSlotNumber()
- Method in interface fi.cs.helsinki.ohtur6.gui.
GameEventComponent
Get Slot number
getFormSlotNumber()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
Method getFormSlotNumber() returns the slotNumber.
getFormSlotNumber()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Method getFormSlotNumber() returns the slotNumber.
getFormSlotNumber()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Method getFormSlotNumber() returns the slotNumber.
getFormSlotNumber()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Method getFormSlotNumber() returns the slotNumber.
getFormSlotNumber()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Method getFormSlotNumber() returns the slotNumber.
getFormSlotNumber()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Method getFormSlotNumber() returns the slotNumber.
getFormSlotNumber()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
getFormSlotNumber()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Method getFormSlotNumber() returns the slotNumber.
getFormSlotNumber()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
Method getFormSlotNumber() returns the slotNumber.
getGameEventHandler()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to GameEventHandler-class.
getGameLogic()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to GameLogic-class.
getGameManager()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to GameManager-class.
getGameState()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to GameState-class.
getGameValidator()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to GameValidator-class.
getGui()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to chosen implementation of GUI-interface.
getHeader()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ResultListing
Creates and returns te header of the resultlist
getHighScore()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to HighScore-class.
getHighScore()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Returns the all-time highscore listing.
getHighScore()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
HighScore
Returns the highscores in filesaving format.
getHighScore()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.snookerreport.
SnookerHighScore
Returns the highscores in filesaving format.
getIndex()
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
Player
getInstance()
- Static method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns the single instance of this class.
getLast3Results()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Returns longer resultlisting, which contains results from the last 3 games played.
getMaxPlayerCount()
- Method in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleHelper
Return max player count
getMaxPlayerCount()
- Method in class fi.cs.helsinki.ohtur6.logic.simplelogic.snookerlogic.
SnookerHelper
Return max player count
getMessage()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerNameDialog
Get the names of the players
getName()
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
Player
Getter for Player name
getNameOfTheGame()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Returns the name of the application.
getNumberOfPlayers()
- Method in class fi.cs.helsinki.ohtur6.logic.
GameLogic
Returns the number of Players in the game
getNumberOfPlayers()
- Method in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleLogic
Returns numbers of players this game could have
getNumberOfPlayers()
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Returns the number of players currenly in the game
getNumberValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
getPlayer()
- Method in interface fi.cs.helsinki.ohtur6.gui.
GameEventComponent
get index of the player to whom this component belongs to
getPlayer()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
Method getPlayer() returns the playerIndex.
getPlayer()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Method getPlayer() returns the playerIndex.
getPlayer()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Method getPlayer() returns the playerIndex.
getPlayer()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Method getPlayer() returns the playerIndex.
getPlayer()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Method getPlayer() returns the playerIndex.
getPlayer()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Method getPlayer() returns the playerIndex.
getPlayer()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
Method getPlayer() returns the index of the player.
getPlayer()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Method getPlayer() returns the playerIndex.
getPlayer()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
Method getPlayer() returns the playerIndex.
getPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Returns a Player for the given index number.
getPlayerIndexes()
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Get all indexes of players
getPlayerManager()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to PlayerManager-class.
getPlayerName(int)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.
GameManager
Returns the player name with the given index.
getPlayerResults(int)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.
GameManager
getPlayerResults returns a precounted matrix which contains information about player scores and subscores, in a result form.
getPlayerResults(int)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameManager
getPlayerResults returns a precounted matrix which contains information about player scores and subscores, in a result form.
getPlayerTotal(int)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.
GameManager
Returns the total points of a player with given index.
getPlayerTotal(int)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameManager
Returns the total points of a player with given index.
getPlayerTotal(int)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameManager
Returns the total points of a player with given index.
getPlayerValue(int, String)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.
GameManager
Returns a attribute value of a player.
getPlayerValue(int, String)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Returns value of the attribute on the chosen player.
getPlayerValue(String)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
Player
To get an extra value of this player
getPoints()
- Method in class fi.cs.helsinki.ohtur6.logic.
ScoreCounter
Return total points of current player
getReportManager()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to ReportManager-class.
getResultListing()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to ResultListing-class.
getRound()
- Method in class fi.cs.helsinki.ohtur6.logic.
GameLogic
Returns the current round number in the game
getScoreList()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ResultListing
Creates and returns the scorelist of the resultlist
getScoreList()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.bowlingreport.
BowlingResultListing
(non-Javadoc) returns the String representation of the results
getState()
- Method in class fi.cs.helsinki.ohtur6.logic.
GameState
Return the value of the current state in the game.
getState()
- Method in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
Return the value of the current state in the game.
getState()
- Method in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleState
getState()
- Method in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
getSubResults()
- Method in class fi.cs.helsinki.ohtur6.logic.
ScoreCounter
returns points in array.
getThisGameResult()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Returns the Resultlisting containig previous games scores.
getTurn()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
getValue()
- Method in interface fi.cs.helsinki.ohtur6.gui.
GameEventComponent
Get value of the Component
getValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
Method getValue() returns text value of the component.
getValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Method getValue() returns text value of the component.
getValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Method getValue() returns text value of the component.
getValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Method getValue() returns text value of the component.
getValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Method getValue() returns text value of the component.
getValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Method getValue() returns text value of the component.
getValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
Method getValue() returns the value of the component.
getValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Method getValue() returns the value of the component.
getValue()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
Method getValue() returns text value of the component.
giveEvent(int)
- Method in class fi.cs.helsinki.ohtur6.logic.
GameState
Report the user event that happened to the gamestate class by using this method.
giveEvent(int)
- Method in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
Report the user event that happened to the gamestate class by using this method.
giveEvent(int)
- Method in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleState
giveEvent(int)
- Method in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
gl
- Variable in class unitTests.
TestGameLogic
gl
- Variable in class unitTests.
TestGameLabel
gm
- Variable in class unitTests.
TestGameMenu
gmb
- Variable in class unitTests.
TestGameMenuBar
gmi
- Variable in class unitTests.
TestGameMenuItem
gs
- Variable in class unitTests.
TestGameState
gtf
- Variable in class unitTests.
TestGameTextField
Gui
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to GUI currently in use, value is null if class has not yet been created.
GUI
- interface fi.cs.helsinki.ohtur6.gui.
GUI
.
GUI
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
There is no default path to GUI (least not yet)
gv
- Variable in class unitTests.
TestGameValidator
H
hasMoreObjects()
- Method in class fi.cs.helsinki.ohtur6.resultmanagement.
ResultHolder
hasMoreObjects()
- Method in interface fi.cs.helsinki.ohtur6.resultmanagement.
DataHolder
Does the datacontainer have more objects
haveEvent(int, GameEventComponent)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.
GameEventHandler
This is the main event handler.
haveEvent(int, GameEventComponent)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingHandler
haveEvent(int, GameEventComponent)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
haveEvent(int, GameEventComponent)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameEventHandler
haveEvent(int, GameEventComponent)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
highScore
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to highScore currently in use, value is null if class has not yet been created.
highScore
- Variable in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
All-time highscore-list.
HighScore
- class fi.cs.helsinki.ohtur6.reportmanagement.
HighScore
.
HighScore
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to HighScore, value be changed later to signal specialization.
HighScore
- Variable in class fi.cs.helsinki.ohtur6.reportmanagement.
HighScore
HighScore()
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.
HighScore
Plain constructor for this class
HighScore(String)
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.
HighScore
Constructor which receives the old highscores as a parameter.
hs
- Variable in class unitTests.
TestHighScore
ht
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameValidator
I
increaseRound()
- Method in class fi.cs.helsinki.ohtur6.logic.
GameLogic
increase round
index
- Variable in class fi.cs.helsinki.ohtur6.playermanagement.
Player
Index value of this player.
index
- Variable in class fi.cs.helsinki.ohtur6.resultmanagement.
ResultHolder
index value in the linked list where the iterator is currently pointing.
initialize()
- Method in class fi.cs.helsinki.ohtur6.applicationmanagement.
ApplicationManager
Call this method to perform application initialization.
initialize()
- Method in class fi.cs.helsinki.ohtur6.applicationmanagement.databaseapplicationmanagement.
DatabaseApplicationManager
This method opens database connection, and after that it should do same things which have been described in the ApplicationManager.initialization().
insertPlayerIndexes(int[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
insert new player indexes in components
insertPlayerIndexes(int[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Insert new player indexes in components
insertPlayerIndexes(int[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
insert new player indexes in components
insertPlayerIndexes(int[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
insert new player indexes in components
insertPlayerIndexes(int[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
insert new player indexes in components
integrationTests
- package integrationTests
K
keyPressed(KeyEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Catches the actual event created by the player and handles it.
keyPressed(KeyEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
keyReleased(KeyEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
KeyReleased action listener.
keyReleased(KeyEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
keyTyped(KeyEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
KeyTyped action listener.
keyTyped(KeyEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
L
LAST_BALL
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
LAST_BALL
- Variable in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
last3GameResult
- Variable in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Resultslist from 3 last games.
lastEvent
- Variable in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
What was the last event happened before this one
ll
- Variable in class fi.cs.helsinki.ohtur6.resultmanagement.
ResultHolder
reference to a linked list.
load(String)
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Load file from the given filename
load(String)
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.databasereport.
DatabaseFileHandling
Not Implemented!
loadClass(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
This method does the actual loading, returns a reference to the created class, null if there was loading problem.
loadComponents()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentLoader
Load component references from a file and save them to ComponentRefence-class for later use.
LoadLast3Games()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Returns the resultlistings of the last 3 games.
loadOldHighScoreList()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Returns the highscore list.
loadSingleOldResult()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Loads the resultlisting from the last game that was saved.
M
main(String[])
- Static method in class fi.cs.helsinki.ohtur6.core.
Core
This is the main()-method from where all the applications belonging to this software family should start.
main(String[])
- Static method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
for testing
main(String[])
- Static method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
for testing
main(String[])
- Static method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
for testing
main(String[])
- Static method in class integrationTests.
TestSimpleLogic
main(String[])
- Static method in class integrationTests.
TestScoreCounterAndResultHolder
main(String[])
- Static method in class integrationTests.
TestReporManagement
main(String[])
- Static method in class integrationTests.
TestPlayerManagement
main(String[])
- Static method in class integrationTests.
TestDartsGameManagement
main(String[])
- Static method in class unitTests.
TestSnookerHelper
main(String[])
- Static method in class unitTests.
TestSnookerGameManager
main(String[])
- Static method in class unitTests.
TestSnookerButton
main(String[])
- Static method in class unitTests.
TestSimpleValidator
main(String[])
- Static method in class unitTests.
TestSimpleState
main(String[])
- Static method in class unitTests.
TestSimpleLogic
main(String[])
- Static method in class unitTests.
TestSimpleHelper
main(String[])
- Static method in class unitTests.
TestScoreCounter
main(String[])
- Static method in class unitTests.
TestResultListing
main(String[])
- Static method in class unitTests.
TestReportManager
main(String[])
- Static method in class unitTests.
TestPlayerManager
main(String[])
- Static method in class unitTests.
TestPlayerAmountDialog
main(String[])
- Static method in class unitTests.
TestPlayer
main(String[])
- Static method in class unitTests.
TestHighScore
main(String[])
- Static method in class unitTests.
TestGameValidator
main(String[])
- Static method in class unitTests.
TestGameTextField
main(String[])
- Static method in class unitTests.
TestGameState
main(String[])
- Static method in class unitTests.
TestGameMenuItem
main(String[])
- Static method in class unitTests.
TestGameMenuBar
main(String[])
- Static method in class unitTests.
TestGameMenu
main(String[])
- Static method in class unitTests.
TestGameLogic
main(String[])
- Static method in class unitTests.
TestGameLabel
main(String[])
- Static method in class unitTests.
TestGameGuiManager
main(String[])
- Static method in class unitTests.
TestGameGui
main(String[])
- Static method in class unitTests.
TestGameDialog
main(String[])
- Static method in class unitTests.
TestGameComboBox
main(String[])
- Static method in class unitTests.
TestGameButton
main(String[])
- Static method in class unitTests.
TestFileHandling
main(String[])
- Static method in class unitTests.
TestDataContainer
main(String[])
- Static method in class unitTests.
TestDartsGameManager
main(String[])
- Static method in class unitTests.
TestDartsGameEventHandler
main(String[])
- Static method in class unitTests.
TestCore
main(String[])
- Static method in class unitTests.
TestComponentReference
main(String[])
- Static method in class unitTests.
TestComponentLoader
main(String[])
- Static method in class unitTests.
TestBowlingGameManager
main(String[])
- Static method in class unitTests.
TestApplicationManager
main(String[])
- Static method in class unitTests.
TestApplicationInitializer
main(String[])
- Static method in class unitTests.
TestApplicationDeInitializer
main(String[])
- Static method in class unitTests.
TestAboutDialog
main(String[])
- Static method in class unitTests.
SnookerTestsRITA
main(String[])
- Static method in class unitTests.
DartsTestsRITA
main(String[])
- Static method in class unitTests.
BowlingTestsRITA
main(String[])
- Static method in class unitTests.
AllTests
makeAllPlayers(String[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
makeLastResultUnit(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Makes the last resultslot int the playerresultfield.
makeMenuBar()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
private method for making menubar
makeMenuBar()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
makeMenuBar()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
makeMenuBar()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
makePlayerPanel()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
makePlayerPanel(String, int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
make player panel
makePlayerPanel(String, int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
makeResultLabel(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
make result label
makeResultLabel(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
makeResultUnit(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
makeResultUnit(int, int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Create a result label
makeTextField()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
makeTextField()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
makeValuePanel()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
message
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerNameDialog
message
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerAmountDialog
MODIFY_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
MODIFY_POINTS
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
modifyPoints(int, int, String)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
Save points to player dataHolder, please note that this method does not override the addPoints(int,int) given in GameEventHandler.
mouseClicked(MouseEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
mouseClicked(MouseEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
Catch users clicks.
mouseEntered(MouseEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
mouseEntered(MouseEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
mouseExited(MouseEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
mouseExited(MouseEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
mouseLocation
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
mousePressed(MouseEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
mousePressed(MouseEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
mouseReleased(MouseEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
mouseReleased(MouseEvent)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
myFilename
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentLoader
Name of the file which contains the information about components specializations.
N
name
- Variable in class fi.cs.helsinki.ohtur6.playermanagement.
Player
Players Name
names
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
name label for each player
names
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerNameDialog
new_game
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
menuitems
new_game
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
menuitems
new_game
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
menuitems
new_game
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
menuitems
NEW_GAME_CREATED
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
NEW_GAME_CREATED
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Events for the gui to use
NEW_GAME_CREATED
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
newDataContainer()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to a new instance of a DataContainer-class.
newDataHolder()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to a new instance of a DataHolder-class.
newPlayer()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to a new instance of a Player-class.
newScoreCounter()
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Returns a reference to a new instance of a ScoreCounter-class.
nextDataContainer()
- Method in class fi.cs.helsinki.ohtur6.resultmanagement.
ResultHolder
nextDataContainer()
- Method in interface fi.cs.helsinki.ohtur6.resultmanagement.
DataHolder
returns the value to the next DataContainer in the data structure.
nextObject()
- Method in class fi.cs.helsinki.ohtur6.resultmanagement.
ResultHolder
nextObject()
- Method in interface fi.cs.helsinki.ohtur6.resultmanagement.
DataHolder
returns the value to the next Object in the data structure.
NOT_SLASH_ADD
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
NOT_SLASH_ADD
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
NOT_SLASH_ADD
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
NOT_USABLE_YET
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
NOT_X_ADD
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
Bowlingstate events:
NOT_X_ADD
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Bowling events
NOT_X_ADD
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
Bowlingstate events:
number
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerAmountDialog
numberOfPlayers
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameLogic
Number of the players currently in play
numberValue
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
O
object
- Variable in class fi.cs.helsinki.ohtur6.resultmanagement.
DataContainer
Reference to the stored data.
ok
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerNameDialog
ok
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerAmountDialog
owner
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerNameDialog
owner
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerAmountDialog
P
p1
- Variable in class unitTests.
TestPlayer
p2
- Variable in class unitTests.
TestPlayer
PackageClassLoader
- class fi.cs.helsinki.ohtur6.core.
PackageClassLoader
.
This is simple PackageClassLoader.
PackageClassLoader()
- Constructor for class fi.cs.helsinki.ohtur6.core.
PackageClassLoader
Creates a new class loader using the ClassLoader returned by the method getSystemClassLoader() as the parent class loader.
PackageClassLoader(ClassLoader)
- Constructor for class fi.cs.helsinki.ohtur6.core.
PackageClassLoader
Creates a new class loader using the specified parent class loader for delegation.
paintComponent(Graphics)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
DartboardPanel
paintcomponent that sets the dartboard
parseScoreToInt(String)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
This method tries to parse the string given to it as a scorevalue.
paths
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
HashTable for class paths
Player
- class fi.cs.helsinki.ohtur6.playermanagement.
Player
.
Player
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to Player, value be changed later to signal specialization.
PLAYER_FINISHED
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
PLAYER_FINISHED
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
PLAYER_FINISHED
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
Player()
- Constructor for class fi.cs.helsinki.ohtur6.playermanagement.
Player
The Plain constructor for Player-class
Player(String)
- Constructor for class fi.cs.helsinki.ohtur6.playermanagement.
Player
Constructor for creating a player with a name
player1
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
lamels for players
player2
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
lamels for players
PlayerAmountDialog
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerAmountDialog
.
PlayerAmountDialog(int, GameGuiManager)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerAmountDialog
Basic constructor for class
playerIndex
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
playerIndex
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Index of the player of this component
playerIndex
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Index of the player of this component
playerIndex
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Index of the player of this component
playerIndex
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Index of the player of this component
playerIndex
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Index of the player of this component
playerIndex
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
Index of the player involved
playerIndex
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Index of the player of this component
playerIndex
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
playerIndex
- Variable in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Index of Players currently in play
playerIndexes
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
This is used to sort who is the 1st player.
playerIndexes
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
indexes of current players
playerIndexes
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
indexes of current players
playerIndexes
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
indexes of current players
playerIndexes
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
playerManager
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to PlayerManager currently in use, value is null if class has not yet been created.
PlayerManager
- class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
.
PlayerManager
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to PlayerManager, value be changed later to signal specialization.
PlayerManager()
- Constructor for class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Default constructor for the class
PlayerNameDialog
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerNameDialog
.
PlayerNameDialog(int, GameGuiManager)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerNameDialog
Basic constructor
playerPanels
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
player panels
playerResolve(int)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
This maps the player index to range 0-3, regardless of what the player index might be.
playerResolve(int)
- Method in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
This method maps the playerindex to range 0-3 so they we can know which player is for which gamestate.
players
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
PlayerNameDialog
players
- Variable in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
List of Players currently in play
playerStrikes
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
pm
- Variable in class integrationTests.
TestPlayerManagement
pm
- Variable in class integrationTests.
TestDartsGameManagement
pm
- Variable in class unitTests.
TestPlayerManager
previousValidState
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
props
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentLoader
Properties file reference
Q
quit
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
menuitems
quit
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
menuitems
quit
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
menuitems
quit
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
menuitems
R
ready
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
RED_BALL
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
RED_BALL
- Variable in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
redBalls
- Variable in class fi.cs.helsinki.ohtur6.logic.simplelogic.snookerlogic.
SnookerHelper
redBalls
- Variable in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
Number of red balls left in the gametable
references
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
HashTable for references
remove(Object)
- Method in class fi.cs.helsinki.ohtur6.resultmanagement.
ResultHolder
remove(Object)
- Method in interface fi.cs.helsinki.ohtur6.resultmanagement.
DataHolder
Removes the DataContainer which is given as parameter.
removeAllPlayers()
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Remove all players
removePlayer(int)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Remove a player of index.
reportManager
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to ReportManager currently in use, value is null if class has not yet been created.
ReportManager
- class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
.
ReportManager
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to ReportManager, value be changed later to signal specialization.
ReportManager()
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Plain Constructor for this class.
resetCounter()
- Method in class fi.cs.helsinki.ohtur6.resultmanagement.
ResultHolder
resetCounter()
- Method in interface fi.cs.helsinki.ohtur6.resultmanagement.
DataHolder
Reset the value of the simple iterator back to the begining.
resetValues()
- Method in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
Reset the gamestate and playerStrikes values back to 0 for all players.
ResultHolder
- class fi.cs.helsinki.ohtur6.resultmanagement.
ResultHolder
.
ResultHolder()
- Constructor for class fi.cs.helsinki.ohtur6.resultmanagement.
ResultHolder
Plain constructor for this class.
resultListing
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to resultListing currently in use, value is null if class has not yet been created.
ResultListing
- class fi.cs.helsinki.ohtur6.reportmanagement.
ResultListing
.
ResultListing
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to ResultListing, value be changed later to signal specialization.
ResultListing()
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.
ResultListing
Constructor for this class.
ResultManager
- class fi.cs.helsinki.ohtur6.resultmanagement.
ResultManager
.
ResultManager()
- Constructor for class fi.cs.helsinki.ohtur6.resultmanagement.
ResultManager
Plain constructor for this class
results
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
labels fo results, 10 for each player
results
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
labels fo results
results
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
fields for player
round
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameLogic
number of the current round
runApplication(String)
- Method in class fi.cs.helsinki.ohtur6.core.
Core
Does the actual program starting.
S
save(String)
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.databasereport.
DatabaseFileHandling
Allways returns true.
save(String, String)
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Saves string to the given filename.
saveGameResults(String)
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Saves the last games results.
saveHighscore()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Saves the current highscores
saveHighScore(String)
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Saves the highscore given in the parameter
saveLast3Games()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Saves the results of last 3 games or as many as there is, if there is less than 3.
saveLast3GamesResults(String)
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
FileHandling
Savtes the last 3 games results
saveThisGameResults()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Saves the results of this game
sb
- Variable in class unitTests.
TestSnookerButton
sc
- Variable in class integrationTests.
TestScoreCounterAndResultHolder
scoreCounter
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to ScoreCounter currently in use, value is null if class has not yet been created.
ScoreCounter
- class fi.cs.helsinki.ohtur6.logic.
ScoreCounter
.
ScoreCounter
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to ScoreCounter, value be changed later to signal specialization.
ScoreCounter()
- Constructor for class fi.cs.helsinki.ohtur6.logic.
ScoreCounter
Plain constructor for the class
sentPoints
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
to know when game is over
set(String, String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name .
setApplicationDeInitializer(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Call this method to specify ApplicationDeInitializer as a specification point.
setApplicationInitializer(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Call this method to specify ApplicationInitializer as a specification point.
setApplicationManager(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Call this method to specify ApplicationManager as a specification point.
setApplicationName(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the name of the application
setCurrentPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.logic.
GameState
Set the player with the given index as the active player.
setData(Object)
- Method in class fi.cs.helsinki.ohtur6.resultmanagement.
DataContainer
Set data object for this bean.
setDataContainer(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default DataContainer.
setDataHolder(DataHolder)
- Method in class fi.cs.helsinki.ohtur6.logic.
ScoreCounter
Set scorecounters DataHolder
setDataHolder(DataHolder)
- Method in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingCounter
Set scorecounters DataHolder
setDataHolder(DataHolder)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
Player
Set new DataHolder for Player.
setDataHolder(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default DataHolder.
setEventValue(int)
- Method in interface fi.cs.helsinki.ohtur6.gui.
GameEventComponent
Set index value of an event.
setEventValue(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
Method setEventValue() sets the value of the eventNumber.
setEventValue(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Method setEventValue() sets the value of the eventNumber.
setEventValue(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Method setEventValue() sets the value of the eventNumber.
setEventValue(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Method setEventValue() sets the value of the eventNumber.
setEventValue(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Method setEventValue() sets the value of the eventNumber.
setEventValue(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Method setEventValue() sets the value of the eventNumber.
setEventValue(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
(non-Javadoc)
setEventValue(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Method setEventValue() sets the value of the eventNumber.
setEventValue(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
Method setEventValue() sets the value of the eventNumber.
setFileHandling(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default FileHandling.
setFormSlotNumber(int)
- Method in interface fi.cs.helsinki.ohtur6.gui.
GameEventComponent
Set slot number
setFormSlotNumber(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
Method setFormSlotNumber() sets the value slotNumber.
setFormSlotNumber(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Method setFormSlotNumber() sets the value slotNumber.
setFormSlotNumber(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Method setFormSlotNumber() sets the value slotNumber.
setFormSlotNumber(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Method setFormSlotNumber() sets the value slotNumber.
setFormSlotNumber(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Method setFormSlotNumber() sets the value slotNumber.
setFormSlotNumber(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Method setFormSlotNumber() sets the value slotNumber.
setFormSlotNumber(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
setFormSlotNumber(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Method setFormSlotNumber() sets the value slotNumber.
setFormSlotNumber(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
Method setFormSlotNumber() sets the value slotNumber.
setGameEventHandler(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default GameEventHandler.
setGameLogic(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default GameLogic.
setGameManager(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default GameManager.
setGameState(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default GameState.
setGameStatus(int, int)
- Method in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleHelper
Set game status.
setGameValidator(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default GameValidator.
setGui(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default GUI.
setHashtable(Hashtable)
- Method in class fi.cs.helsinki.ohtur6.logic.
GameValidator
Set hashtable
setHighScore(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default HighScore.
setHighScore(String)
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
HighScore
Returns the highscores in filesaving format.
setHighScore(String)
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.snookerreport.
SnookerHighScore
Returns the highscores in filesaving format.
setIndex(int)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
Player
Set new index value for the player.
setName(String)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
Player
To set name for player.
setNameOfTheGame(String)
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Set Name Of the application for report purposes.
setNumberOfPlayers(int)
- Method in class fi.cs.helsinki.ohtur6.logic.
GameLogic
Set playernumber as given value.
setNumberValue(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
Method setValue() sets text value of the component.
setPlayer(int)
- Method in interface fi.cs.helsinki.ohtur6.gui.
GameEventComponent
Set index value of a player to whom this component belongs to
setPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
Method setPlayer() sets the playerIndex.
setPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Method setPlayer() sets the playerIndex.
setPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Method setPlayer() sets the playerIndex.
setPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Method setPlayer() sets the playerIndex.
setPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Method setPlayer() sets the playerIndex.
setPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Method setPlayer() sets the playerIndex.
setPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
Method setPlayer() sets the index of the player.
setPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Method setPlayer() sets the playerIndex.
setPlayer(int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
Method setPlayer() sets the playerIndex.
setPlayer(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default Player.
setPlayerIndex(Player)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
To set a index number for player.
setPlayerManager(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default PlayerManager.
setPlayerValue(int, String, Object)
- Method in class fi.cs.helsinki.ohtur6.gamemanagement.
GameManager
Set a new attribute value for a player with a given index.
setPlayerValue(int, String, Object)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
PlayerManager
Give special value to single player.
setPlayerValue(String, Object)
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
Player
Set new values for Player.
setReportManager(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default ReportManager.
setResultListing(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default ResultListing.
setRound(int)
- Method in class fi.cs.helsinki.ohtur6.logic.
GameLogic
Sets game round as given value
setScoreCounter(String)
- Method in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Set the package path and a new class name which replaces the default ScoreCounter.
setState(int)
- Method in class fi.cs.helsinki.ohtur6.logic.
GameState
set the gameState
setState(int)
- Method in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleState
setState(int)
- Method in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
setUp()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Create the gui and the main components in it.
setUp()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
setUp()
- Method in class integrationTests.
TestScoreCounterAndResultHolder
setUp()
- Method in class integrationTests.
TestReporManagement
setUp()
- Method in class integrationTests.
TestPlayerManagement
setUp()
- Method in class integrationTests.
TestDartsGameManagement
setUp()
- Method in class unitTests.
TestSnookerHelper
setUp()
- Method in class unitTests.
TestSnookerGameManager
setUp()
- Method in class unitTests.
TestSnookerButton
setUp()
- Method in class unitTests.
TestSimpleHelper
setUp()
- Method in class unitTests.
TestScoreCounter
setUp()
- Method in class unitTests.
TestResultListing
setUp()
- Method in class unitTests.
TestReportManager
setUp()
- Method in class unitTests.
TestPlayerManager
setUp()
- Method in class unitTests.
TestPlayer
setUp()
- Method in class unitTests.
TestHighScore
setUp()
- Method in class unitTests.
TestGameValidator
setUp()
- Method in class unitTests.
TestGameTextField
setUp()
- Method in class unitTests.
TestGameState
setUp()
- Method in class unitTests.
TestGameMenuItem
setUp()
- Method in class unitTests.
TestGameMenuBar
setUp()
- Method in class unitTests.
TestGameMenu
setUp()
- Method in class unitTests.
TestGameLogic
setUp()
- Method in class unitTests.
TestGameLabel
setUp()
- Method in class unitTests.
TestGameGuiManager
setUp()
- Method in class unitTests.
TestGameGui
setUp()
- Method in class unitTests.
TestGameDialog
setUp()
- Method in class unitTests.
TestGameComboBox
setUp()
- Method in class unitTests.
TestGameButton
setUp()
- Method in class unitTests.
TestFileHandling
setUp()
- Method in class unitTests.
TestDataContainer
setUp()
- Method in class unitTests.
TestDartsGameManager
setUp()
- Method in class unitTests.
TestDartsGameEventHandler
setUp()
- Method in class unitTests.
TestComponentReference
setUp()
- Method in class unitTests.
TestComponentLoader
setUp()
- Method in class unitTests.
TestBowlingGameManager
setValue(String)
- Method in interface fi.cs.helsinki.ohtur6.gui.
GameEventComponent
Set value on the component
setValue(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
Method setValue() sets text value of the component.
setValue(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Method setValue() sets text value of the component.
setValue(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Method setValue() sets text value of the component.
setValue(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Method setValue() sets text value of the component.
setValue(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Method setValue() sets text value of the component.
setValue(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Method setValue() sets text value of the component.
setValue(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
Method setValue() sets the value of the component.
setValue(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Method setValue() sets text value of the component.
setValue(String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
Method setValue() sets text value of the component.
sh
- Variable in class unitTests.
TestSnookerHelper
sh
- Variable in class unitTests.
TestSimpleHelper
showAbout()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
showPlayerAmountDialog(int, GameGuiManager)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
Dialog for asking amount of players
showPlayerNameDialog(int, GameGuiManager)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
Dialog for asking amount of players
simpleHelper
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Reference to SimpleHelper currently in use, value is null if class has not yet been created.
SimpleHelper
- class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleHelper
.
SimpleHelper
- Variable in class fi.cs.helsinki.ohtur6.core.
ComponentReference
Default path to SimpleHelper, value be changed later to signal specialization.
SimpleHelper()
- Constructor for class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleHelper
SimpleLogic
- class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleLogic
.
SimpleLogic()
- Constructor for class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleLogic
SimpleState
- class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleState
.
SimpleState()
- Constructor for class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleState
Default simpleState constructor
SimpleValidator
- class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleValidator
.
SimpleValidator()
- Constructor for class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleValidator
Default constructor for simpleValidator
SimpleValidator(Hashtable)
- Constructor for class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleValidator
Constructor with hashtable implementation
SimpleWindow
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SimpleWindow
.
SimpleWindow()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SimpleWindow
SimpleWindow(GraphicsConfiguration)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SimpleWindow
SimpleWindow(String)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SimpleWindow
SimpleWindow(String, GraphicsConfiguration)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SimpleWindow
slotNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
slotNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameTextField
Index of the slot number of this component
slotNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuItem
Index of the slot number of this component
slotNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenuBar
Index of the slot number of this component
slotNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameMenu
Index of the slot number of this component
slotNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameLabel
Index of the slot number of this component
slotNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
Index of the slot number of this component
slotNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameComboBox
Index of the slot number of this component
slotNumber
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameButton
SnookerButton
- class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
.
The GameButton class provides basic button.
SnookerButton()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
Constructor
SnookerButton(String)
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
SnookerButton
SnookerGameEventHandler
- class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
.
SnookerGameEventHandler()
- Constructor for class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
Plain constructor for this class
SnookerGameManager
- class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameManager
.
This class specializes the usage of GameManager to Snooker application needs.
SnookerGameManager()
- Constructor for class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameManager
Plain constructor of this class
SnookerGuiManager
- class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
.
SnookerGuiManager
- class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
.
SnookerGuiManager()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
basic constructor
SnookerGuiManager()
- Constructor for class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
basic constructor
SnookerHelper
- class fi.cs.helsinki.ohtur6.logic.simplelogic.snookerlogic.
SnookerHelper
.
SnookerHelper()
- Constructor for class fi.cs.helsinki.ohtur6.logic.simplelogic.snookerlogic.
SnookerHelper
SnookerHighScore
- class fi.cs.helsinki.ohtur6.reportmanagement.snookerreport.
SnookerHighScore
.
SnookerHighScore
- Variable in class fi.cs.helsinki.ohtur6.reportmanagement.snookerreport.
SnookerHighScore
SnookerHighScore()
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.snookerreport.
SnookerHighScore
Plain constructor for this class
SnookerHighScore(String)
- Constructor for class fi.cs.helsinki.ohtur6.reportmanagement.snookerreport.
SnookerHighScore
Constructor which receives the old highscores as a parameter.
SnookerState
- class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
.
SnookerState()
- Constructor for class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
Default simpleState constructor
SnookerTestsRITA
- class integrationTests.
SnookerTestsRITA
.
SnookerTestsRITA
- class unitTests.
SnookerTestsRITA
.
SnookerTestsRITA()
- Constructor for class integrationTests.
SnookerTestsRITA
SnookerTestsRITA()
- Constructor for class unitTests.
SnookerTestsRITA
state
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
Current state of the game
state
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
Current state of the game, one slot for each player
state
- Variable in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleState
state
- Variable in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleHelper
Current state of the game
state
- Variable in class fi.cs.helsinki.ohtur6.logic.snookerlogic.
SnookerState
suite()
- Static method in class unitTests.
AllTests
T
TestAboutDialog
- class unitTests.
TestAboutDialog
.
testAboutDialog()
- Method in class unitTests.
TestAboutDialog
TestAboutDialog(String)
- Constructor for class unitTests.
TestAboutDialog
Constructor for TestAboutDialog.
testAlert()
- Method in class unitTests.
TestGameGuiManager
TestApplicationDeInitializer
- class unitTests.
TestApplicationDeInitializer
.
testApplicationDeInitializer()
- Method in class unitTests.
TestApplicationDeInitializer
TestApplicationDeInitializer(String)
- Constructor for class unitTests.
TestApplicationDeInitializer
Constructor for TestApplicationDeInitializer.
TestApplicationInitializer
- class unitTests.
TestApplicationInitializer
.
testApplicationInitializer()
- Method in class unitTests.
TestApplicationInitializer
TestApplicationInitializer(String)
- Constructor for class unitTests.
TestApplicationInitializer
Constructor for TestApplicationInitializer.
TestApplicationManager
- class unitTests.
TestApplicationManager
.
testApplicationManager()
- Method in class unitTests.
TestApplicationManager
TestApplicationManager(String)
- Constructor for class unitTests.
TestApplicationManager
Constructor for TestApplicationManager.
TestBowlingGameManager
- class unitTests.
TestBowlingGameManager
.
testBowlingGameManager()
- Method in class unitTests.
TestBowlingGameManager
TestBowlingGameManager(String)
- Constructor for class unitTests.
TestBowlingGameManager
Constructor for BowlingGameManagerTest.
testChangePoints()
- Method in class integrationTests.
TestScoreCounterAndResultHolder
TestComponentLoader
- class unitTests.
TestComponentLoader
.
testComponentLoader()
- Method in class unitTests.
TestComponentLoader
TestComponentLoader(String)
- Constructor for class unitTests.
TestComponentLoader
Constructor for TestComponentLoader.
TestComponentReference
- class unitTests.
TestComponentReference
.
TestComponentReference(String)
- Constructor for class unitTests.
TestComponentReference
Constructor for TestComponentReference.
testConfirm()
- Method in class unitTests.
TestGameGuiManager
testConstructors()
- Method in class unitTests.
TestDataContainer
TestCore
- class unitTests.
TestCore
.
testCore()
- Method in class unitTests.
TestCore
TestCore(String)
- Constructor for class unitTests.
TestCore
Constructor for TestCore.
testCreateApplicationUI()
- Method in class unitTests.
TestGameGuiManager
testCreateNewPlayer()
- Method in class integrationTests.
TestPlayerManagement
testCreateNewPlayer()
- Method in class unitTests.
TestPlayerManager
testCreateNewPlayerString()
- Method in class integrationTests.
TestPlayerManagement
testCreateUI()
- Method in class unitTests.
TestGameGui
TestDartsGameEventHandler
- class unitTests.
TestDartsGameEventHandler
.
testDartsGameEventHandler()
- Method in class unitTests.
TestDartsGameEventHandler
TestDartsGameEventHandler(String)
- Constructor for class unitTests.
TestDartsGameEventHandler
Constructor for TestDartsGameEventHandler.
testDartsGameEventHandlerCreatePlayerEvent()
- Method in class integrationTests.
TestDartsGameManagement
testDartsGameEventHandlerInvalidInput()
- Method in class integrationTests.
TestDartsGameManagement
TestDartsGameManagement
- class integrationTests.
TestDartsGameManagement
.
testDartsGameManagement()
- Method in class integrationTests.
TestDartsGameManagement
TestDartsGameManagement(String)
- Constructor for class integrationTests.
TestDartsGameManagement
Constructor for TestDartsGameManagement.
testDartsGameManagementGameStartAndReset()
- Method in class integrationTests.
TestDartsGameManagement
TestDartsGameManager
- class unitTests.
TestDartsGameManager
.
testDartsGameManager()
- Method in class unitTests.
TestDartsGameManager
TestDartsGameManager(String)
- Constructor for class unitTests.
TestDartsGameManager
Constructor for TestDartsGameManager.
TestDataContainer
- class unitTests.
TestDataContainer
.
TestDataContainer(String)
- Constructor for class unitTests.
TestDataContainer
Constructor for TestComponentLoader.
testDeInitializer()
- Method in class unitTests.
TestApplicationDeInitializer
TestFileHandling
- class unitTests.
TestFileHandling
.
testFileHandling()
- Method in class unitTests.
TestFileHandling
TestFileHandling(String)
- Constructor for class unitTests.
TestFileHandling
Constructor for TestFileHandling.
testFileHandlingSaveAndLoad()
- Method in class unitTests.
TestFileHandling
TestGameButton
- class unitTests.
TestGameButton
.
testGameButton()
- Method in class unitTests.
TestGameButton
TestGameButton(String)
- Constructor for class unitTests.
TestGameButton
Constructor for GameButtonTest.
testGameButtonString()
- Method in class unitTests.
TestGameButton
TestGameComboBox
- class unitTests.
TestGameComboBox
.
TestGameComboBox(String)
- Constructor for class unitTests.
TestGameComboBox
Constructor for TestGameComboBox.
TestGameDialog
- class unitTests.
TestGameDialog
.
TestGameDialog(String)
- Constructor for class unitTests.
TestGameDialog
Constructor for TestGameDialog.
testGameDialogJPanelintint()
- Method in class unitTests.
TestGameDialog
TestGameGui
- class unitTests.
TestGameGui
.
testGameGui()
- Method in class unitTests.
TestGameGui
TestGameGui(String)
- Constructor for class unitTests.
TestGameGui
Constructor for TestGameGui.
TestGameGuiManager
- class unitTests.
TestGameGuiManager
.
testGameGuiManager()
- Method in class unitTests.
TestGameGuiManager
TestGameGuiManager(String)
- Constructor for class unitTests.
TestGameGuiManager
Constructor for TestGameGuiManager.
TestGameLabel
- class unitTests.
TestGameLabel
.
TestGameLabel(String)
- Constructor for class unitTests.
TestGameLabel
Constructor for TestGameLabel.
testGameLabelString()
- Method in class unitTests.
TestGameLabel
TestGameLogic
- class unitTests.
TestGameLogic
.
testGameLogic()
- Method in class unitTests.
TestGameLogic
TestGameLogic(String)
- Constructor for class unitTests.
TestGameLogic
Constructor for TestGameLogic.
TestGameMenu
- class unitTests.
TestGameMenu
.
TestGameMenu(String)
- Constructor for class unitTests.
TestGameMenu
Constructor for TestGameMenu.
TestGameMenuBar
- class unitTests.
TestGameMenuBar
.
TestGameMenuBar(String)
- Constructor for class unitTests.
TestGameMenuBar
Constructor for TestGameMenuBar.
TestGameMenuItem
- class unitTests.
TestGameMenuItem
.
TestGameMenuItem(String)
- Constructor for class unitTests.
TestGameMenuItem
Constructor for TestGameMenuItem.
testGameMenuItemString()
- Method in class unitTests.
TestGameMenuItem
testGameMenuString()
- Method in class unitTests.
TestGameMenu
testGameReset()
- Method in class unitTests.
TestSnookerGameManager
testGameStart()
- Method in class unitTests.
TestSnookerGameManager
TestGameState
- class unitTests.
TestGameState
.
testGameState()
- Method in class unitTests.
TestGameState
TestGameState(String)
- Constructor for class unitTests.
TestGameState
Constructor for TestGameState.
TestGameTextField
- class unitTests.
TestGameTextField
.
TestGameTextField(String)
- Constructor for class unitTests.
TestGameTextField
Constructor for TestGameTextField.
testGameTextFieldint()
- Method in class unitTests.
TestGameTextField
testGameTextFieldString()
- Method in class unitTests.
TestGameTextField
TestGameValidator
- class unitTests.
TestGameValidator
.
testGameValidator()
- Method in class unitTests.
TestGameValidator
TestGameValidator(String)
- Constructor for class unitTests.
TestGameValidator
Constructor for TestGameValidator.
testGameValidatorHashtable()
- Method in class unitTests.
TestGameValidator
testGetAndSetCurrentPlayer()
- Method in class unitTests.
TestGameState
testGetAndSetDataHolder()
- Method in class unitTests.
TestPlayer
testGetAndSetIndex()
- Method in class unitTests.
TestPlayer
testGetAndSetName()
- Method in class unitTests.
TestPlayer
testGetAndSetNumberOfPlayers()
- Method in class unitTests.
TestGameLogic
testGetAndSetPlayerName()
- Method in class integrationTests.
TestDartsGameManagement
testGetAndSetPlayerValue()
- Method in class integrationTests.
TestDartsGameManagement
testGetAndSetPlayerValue()
- Method in class unitTests.
TestPlayer
testGetAndSetRound()
- Method in class unitTests.
TestGameLogic
testGetAndSetState()
- Method in class unitTests.
TestGameState
testGetApplicationDeInitializer()
- Method in class unitTests.
TestComponentReference
testGetApplicationInitializer()
- Method in class unitTests.
TestComponentReference
testGetApplicationManager()
- Method in class unitTests.
TestComponentReference
testGetFileHandling()
- Method in class integrationTests.
TestReporManagement
testGetFileHandling()
- Method in class unitTests.
TestComponentReference
testGetFooter()
- Method in class unitTests.
TestResultListing
testGetGameEventHandler()
- Method in class unitTests.
TestComponentReference
testGetGameLogic()
- Method in class unitTests.
TestComponentReference
testGetGameManager()
- Method in class unitTests.
TestComponentReference
testGetGameState()
- Method in class unitTests.
TestComponentReference
testGetGameValidator()
- Method in class unitTests.
TestComponentReference
testGetGui()
- Method in class unitTests.
TestComponentReference
testGetHeader()
- Method in class unitTests.
TestResultListing
testGetHighScore()
- Method in class unitTests.
TestReportManager
testGetHighScore()
- Method in class unitTests.
TestComponentReference
testGetInstance()
- Method in class unitTests.
TestComponentReference
testGetLast3Results()
- Method in class unitTests.
TestReportManager
testGetMaxPlayerCount()
- Method in class unitTests.
TestSnookerHelper
testGetMaxPlayerCount()
- Method in class unitTests.
TestSimpleHelper
testGetNumberOfPlayers()
- Method in class unitTests.
TestPlayerManager
testGetPlayer()
- Method in class unitTests.
TestPlayerManager
testGetPlayerManager()
- Method in class unitTests.
TestComponentReference
testGetPlayerResults()
- Method in class unitTests.
TestBowlingGameManager
testGetPlayerTotal()
- Method in class unitTests.
TestSnookerGameManager
testGetPlayerTotal()
- Method in class unitTests.
TestBowlingGameManager
testGetPlayerValueNull()
- Method in class unitTests.
TestPlayer
testGetReportManager()
- Method in class integrationTests.
TestReporManagement
testGetReportManager()
- Method in class unitTests.
TestComponentReference
testGetResultListing()
- Method in class unitTests.
TestComponentReference
testGetScoreList()
- Method in class unitTests.
TestResultListing
testGetterAndSetter()
- Method in class unitTests.
TestHighScore
testGettersAndSetters()
- Method in class unitTests.
TestDataContainer
testGetThisGameResult()
- Method in class unitTests.
TestReportManager
testGiveEvent()
- Method in class unitTests.
TestGameState
testHaveEvent()
- Method in class unitTests.
TestDartsGameEventHandler
TestHighScore
- class unitTests.
TestHighScore
.
testHighScore()
- Method in class unitTests.
TestHighScore
TestHighScore(String)
- Constructor for class unitTests.
TestHighScore
Constructor for TestHighScore.
testLoadComponentsFail()
- Method in class unitTests.
TestComponentLoader
testLoadComponentsOk()
- Method in class unitTests.
TestComponentLoader
testNewDataContainer()
- Method in class unitTests.
TestComponentReference
testNewDataHolder()
- Method in class unitTests.
TestComponentReference
testNewPlayer()
- Method in class unitTests.
TestComponentReference
testNewScoreCounter()
- Method in class unitTests.
TestComponentReference
TestPlayer
- class unitTests.
TestPlayer
.
testPlayer()
- Method in class unitTests.
TestPlayer
TestPlayer(String)
- Constructor for class unitTests.
TestPlayer
Constructor for TestPlayer.
TestPlayerAmountDialog
- class unitTests.
TestPlayerAmountDialog
.
testPlayerAmountDialog()
- Method in class unitTests.
TestPlayerAmountDialog
TestPlayerAmountDialog(String)
- Constructor for class unitTests.
TestPlayerAmountDialog
Constructor for TestPlayerAmountDialog.
TestPlayerManagement
- class integrationTests.
TestPlayerManagement
.
TestPlayerManagement(String)
- Constructor for class integrationTests.
TestPlayerManagement
Constructor for PlayerManagerTest.
TestPlayerManager
- class unitTests.
TestPlayerManager
.
testPlayerManager()
- Method in class unitTests.
TestPlayerManager
TestPlayerManager(String)
- Constructor for class unitTests.
TestPlayerManager
Constructor for TestPlayerManager.
testPlayerString()
- Method in class unitTests.
TestPlayer
testRemoveAllPlayers()
- Method in class integrationTests.
TestPlayerManagement
testRemoveAllPlayers()
- Method in class unitTests.
TestPlayerManager
testRemoveAndGetPlayer()
- Method in class unitTests.
TestPlayerManager
testRemovePlayer()
- Method in class integrationTests.
TestPlayerManagement
testRemovePlayer()
- Method in class unitTests.
TestPlayerManager
TestReporManagement
- class integrationTests.
TestReporManagement
.
TestReporManagement(String)
- Constructor for class integrationTests.
TestReporManagement
Constructor for TestComponentRefererAndReporManager.
TestReportManager
- class unitTests.
TestReportManager
.
testReportManager()
- Method in class unitTests.
TestReportManager
TestReportManager(String)
- Constructor for class unitTests.
TestReportManager
Constructor for TestReportManager.
testReportManagerGetAndSetNameOfTheGame()
- Method in class integrationTests.
TestReporManagement
TestResultListing
- class unitTests.
TestResultListing
.
testResultListing()
- Method in class unitTests.
TestResultListing
TestResultListing(String)
- Constructor for class unitTests.
TestResultListing
Constructor for TestResultListing.
testSaveHighscore()
- Method in class unitTests.
TestReportManager
testSaveLast3Games()
- Method in class unitTests.
TestReportManager
testSaveThisGameResults()
- Method in class unitTests.
TestReportManager
TestScoreCounter
- class unitTests.
TestScoreCounter
.
testScoreCounter()
- Method in class unitTests.
TestScoreCounter
TestScoreCounter(String)
- Constructor for class unitTests.
TestScoreCounter
Constructor for TestScoreCounter.
testScoreCounterAddAndGetPoints()
- Method in class integrationTests.
TestScoreCounterAndResultHolder
TestScoreCounterAndResultHolder
- class integrationTests.
TestScoreCounterAndResultHolder
.
TestScoreCounterAndResultHolder(String)
- Constructor for class integrationTests.
TestScoreCounterAndResultHolder
Constructor for TestScoreCounter.
testSetAndGetEventValue()
- Method in class unitTests.
TestSnookerButton
testSetAndGetEventValue()
- Method in class unitTests.
TestGameTextField
testSetAndGetEventValue()
- Method in class unitTests.
TestGameMenuItem
testSetAndGetEventValue()
- Method in class unitTests.
TestGameMenuBar
testSetAndGetEventValue()
- Method in class unitTests.
TestGameMenu
testSetAndGetEventValue()
- Method in class unitTests.
TestGameLabel
testSetAndGetEventValue()
- Method in class unitTests.
TestGameDialog
testSetAndGetEventValue()
- Method in class unitTests.
TestGameComboBox
testSetAndGetEventValue()
- Method in class unitTests.
TestGameButton
testSetAndGetFormSlotNumber()
- Method in class unitTests.
TestSnookerButton
testSetAndGetFormSlotNumber()
- Method in class unitTests.
TestGameTextField
testSetAndGetFormSlotNumber()
- Method in class unitTests.
TestGameMenuItem
testSetAndGetFormSlotNumber()
- Method in class unitTests.
TestGameMenuBar
testSetAndGetFormSlotNumber()
- Method in class unitTests.
TestGameMenu
testSetAndGetFormSlotNumber()
- Method in class unitTests.
TestGameLabel
testSetAndGetFormSlotNumber()
- Method in class unitTests.
TestGameDialog
testSetAndGetFormSlotNumber()
- Method in class unitTests.
TestGameComboBox
testSetAndGetFormSlotNumber()
- Method in class unitTests.
TestGameButton
testSetAndGetPlayer()
- Method in class unitTests.
TestSnookerButton
testSetAndGetPlayer()
- Method in class unitTests.
TestGameTextField
testSetAndGetPlayer()
- Method in class unitTests.
TestGameMenuItem
testSetAndGetPlayer()
- Method in class unitTests.
TestGameMenuBar
testSetAndGetPlayer()
- Method in class unitTests.
TestGameMenu
testSetAndGetPlayer()
- Method in class unitTests.
TestGameLabel
testSetAndGetPlayer()
- Method in class unitTests.
TestGameDialog
testSetAndGetPlayer()
- Method in class unitTests.
TestGameComboBox
testSetAndGetPlayer()
- Method in class unitTests.
TestGameButton
testSetAndGetValue()
- Method in class unitTests.
TestSnookerButton
testSetAndGetValue()
- Method in class unitTests.
TestGameTextField
testSetAndGetValue()
- Method in class unitTests.
TestGameMenuItem
testSetAndGetValue()
- Method in class unitTests.
TestGameMenuBar
testSetAndGetValue()
- Method in class unitTests.
TestGameMenu
testSetAndGetValue()
- Method in class unitTests.
TestGameLabel
testSetAndGetValue()
- Method in class unitTests.
TestGameDialog
testSetAndGetValue()
- Method in class unitTests.
TestGameComboBox
testSetAndGetValue()
- Method in class unitTests.
TestGameButton
testSetGameStatus()
- Method in class unitTests.
TestSimpleHelper
testSetPlayerValueNull()
- Method in class unitTests.
TestPlayer
TestSimpleHelper
- class unitTests.
TestSimpleHelper
.
testSimpleHelper()
- Method in class unitTests.
TestSimpleHelper
TestSimpleHelper(String)
- Constructor for class unitTests.
TestSimpleHelper
Constructor for TestSimpleHelper.
TestSimpleLogic
- class integrationTests.
TestSimpleLogic
.
TestSimpleLogic
- class unitTests.
TestSimpleLogic
.
testSimpleLogic()
- Method in class unitTests.
TestSimpleLogic
TestSimpleLogic(String)
- Constructor for class integrationTests.
TestSimpleLogic
Constructor for TestSimpleLogic.
TestSimpleLogic(String)
- Constructor for class unitTests.
TestSimpleLogic
Constructor for TestSimpleLogic.
testSimpleLogicGetNumberOfPlayers()
- Method in class integrationTests.
TestSimpleLogic
TestSimpleState
- class unitTests.
TestSimpleState
.
testSimpleState()
- Method in class unitTests.
TestSimpleState
TestSimpleState(String)
- Constructor for class unitTests.
TestSimpleState
Constructor for TestSimpleState.
testSimpleStateGetAndSetState()
- Method in class integrationTests.
TestSimpleLogic
testSimpleStateGiveEvent()
- Method in class integrationTests.
TestSimpleLogic
TestSimpleValidator
- class unitTests.
TestSimpleValidator
.
testSimpleValidator()
- Method in class unitTests.
TestSimpleValidator
TestSimpleValidator(String)
- Constructor for class unitTests.
TestSimpleValidator
Constructor for TestSimpleValidator.
testSimpleValidatorValidateInput()
- Method in class integrationTests.
TestSimpleLogic
TestSnookerButton
- class unitTests.
TestSnookerButton
.
TestSnookerButton(String)
- Constructor for class unitTests.
TestSnookerButton
Constructor for TestSnookerButton.
testSnookerButtonString()
- Method in class unitTests.
TestSnookerButton
TestSnookerGameManager
- class unitTests.
TestSnookerGameManager
.
testSnookerGameManager()
- Method in class unitTests.
TestSnookerGameManager
TestSnookerGameManager(String)
- Constructor for class unitTests.
TestSnookerGameManager
Constructor for TestSnookerGameManager.
TestSnookerHelper
- class unitTests.
TestSnookerHelper
.
TestSnookerHelper(String)
- Constructor for class unitTests.
TestSnookerHelper
Constructor for SnookerHelperTest.
testToString()
- Method in class unitTests.
TestResultListing
testToString()
- Method in class unitTests.
TestPlayer
testUpdate()
- Method in class unitTests.
TestHighScore
testUpdateHighScores()
- Method in class unitTests.
TestReportManager
testUpdateLast3Games()
- Method in class unitTests.
TestReportManager
testValidateInput()
- Method in class unitTests.
TestSnookerHelper
testValidateInput()
- Method in class unitTests.
TestSimpleHelper
testValidateInput()
- Method in class unitTests.
TestGameValidator
testValidateNumberOfPlayers()
- Method in class unitTests.
TestGameValidator
testValidatePlayerName()
- Method in class unitTests.
TestGameValidator
thisGameResult
- Variable in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
The results of the game which has just ended.
TO_SLASH
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
TO_SLASH
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
TO_SLASH
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
TO_X
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
TO_X
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
TO_X
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
toolTipAll()
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
This method adds a proper tooltip text to all of the textfields in the gui.
toString()
- Method in class fi.cs.helsinki.ohtur6.playermanagement.
Player
Overwrite the toString-method for userfriendyness
toString()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ResultListing
Creates the final scorelist by calling the header, scorelist and footer.
toString()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
HighScore
Creates the formatted highscorelist from stored scores.
toString()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.snookerreport.
SnookerHighScore
Creates the formatted highscorelist from stored scores.
turn
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
U
unitTests
- package unitTests
Update()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
HighScore
Updates the highscores with in the class, with the scores produced in the last game played.
Update()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.snookerreport.
SnookerHighScore
Updates the highscores with in the class, with the scores produced in the last game played.
update(String[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.
GameGuiManager
update names
update(String[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
starting a new game insert new players
update(String[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
SnookerGuiManager
starting a new game insert new players
update(String[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
starting a new game insert new players
update(String[])
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
starting a new game insert new players
updateFields(int, String[][], int)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
Updates the Textfields and labels to fit the current scores.
updateHighScores()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Updates the highscore list.
updateLast3Games()
- Method in class fi.cs.helsinki.ohtur6.reportmanagement.
ReportManager
Updates the last 3 games list.
updatePoints(int, String)
- Method in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
updates
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
for not to ask about new game in first time
V
validateInput(String, Object)
- Method in class fi.cs.helsinki.ohtur6.logic.
GameValidator
Validates if given Inputvalue is valid for its type
validateInput(String, Object)
- Method in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleValidator
Validate input.
validateInput(String, Object)
- Method in class fi.cs.helsinki.ohtur6.logic.simplelogic.
SimpleHelper
Validate input
validateInput(String, Object)
- Method in class fi.cs.helsinki.ohtur6.logic.simplelogic.snookerlogic.
SnookerHelper
Validate input
validateNumberOfPlayers(int)
- Method in class fi.cs.helsinki.ohtur6.logic.
GameValidator
Validates if the numbers of players if valid for the game This method should be used to check if user has entered a valid amount for players.
validatePlayerName(String)
- Method in class fi.cs.helsinki.ohtur6.logic.
GameValidator
Validates if given playername is allowed or not.
value
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents.
GameDialog
String value of this dialog required by interface
value
- Variable in class fi.cs.helsinki.ohtur6.playermanagement.
Player
Any kind of values of this player.
values
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
values 1-7, -4 - -7
VIEW_REPORT
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
VIEW_REPORT
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.dartsgamemanagement.
DartsGameEventHandler
VIEW_REPORT
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.snookergamemanagement.
SnookerGameEventHandler
VIEW_REPORT
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
VIEW_REPORT
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui.
DartsGuiManager
VIEW_REPORT
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.snookergui.
SnookerGuiManager
VIEW_REPORT
- Variable in class fi.cs.helsinki.ohtur6.logic.
GameState
VIEW_REPORT
- Variable in class integrationTests.
TestDartsGameManagement
view_score
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
menuitems
X
X_ADD
- Variable in class fi.cs.helsinki.ohtur6.gamemanagement.bowlinggamemanagement.
BowlingGameEventHandler
X_ADD
- Variable in class fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui.
BowlingGuiManager
X_ADD
- Variable in class fi.cs.helsinki.ohtur6.logic.bowlinglogic.
BowlingState
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