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Packages that use ConnectionHandler | |
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com.asdf.client | Client component of the software. |
com.asdf.common | Common classes shared by client and server. |
Uses of ConnectionHandler in com.asdf.client |
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Methods in com.asdf.client that return ConnectionHandler | |
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ConnectionHandler |
MessageHandler.getConnectionHandler()
Returns the ConnectionHandler used by implementing class. |
ConnectionHandler |
LobbyController.getConnectionHandler()
Gets the ConnectionHandler used by lobby. |
Methods in com.asdf.client with parameters of type ConnectionHandler | |
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void |
MessageHandler.setConnectionHandler(ConnectionHandler connection)
Sets the ConnectionHandler which passes messages to the implementing class trough this interfaces methods. |
void |
LobbyController.setConnectionHandler(ConnectionHandler connection)
Sets a ConnectionHandler for lobby. |
Constructors in com.asdf.client with parameters of type ConnectionHandler | |
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LobbyController(ConnectionHandler connection)
Sole constructor for LobbyController. |
Uses of ConnectionHandler in com.asdf.common |
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Methods in com.asdf.common that return ConnectionHandler | |
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ConnectionHandler |
GameController.getConnectionHandler()
Returns ConnectionHandler associated with this GameController. |
Methods in com.asdf.common with parameters of type ConnectionHandler | |
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void |
GameController.setConnectionHandler(ConnectionHandler connection)
Sets this games ConnectionHandler and registers this GameController as a listener for messages received from server for this GameControllers sessionID. |
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