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See:
Description
| Class Summary | |
|---|---|
| Account | Stores account details like name and type. |
| AccountManager | Handles creating, deleting, modifying and accessing of accounts. |
| ClientConnection | Contains functionality required to manage single channel with multiple recipients and senders. |
| Configuration | Configuration class handling loading of configuration files. |
| GameFactory | Handles dynamic loading and initializing of new games. |
| GameManager | Handles creating, deleting and listing of games. |
| GameTimer | Timer class providing thread safe timer for Game instances. |
| Main | Initializes Server instance and runs it. |
| MessageHandler | Handles incoming messages. |
| Server | Contains server and client socket handling functionality. |
| ServerFormatter | Custom formatter for PokeriPalvelin log messages. |
| SessionManager | Stores session - client association. |
| Statistics | dummy class for now. |
| Enum Summary | |
|---|---|
| ClientConnection.State | Possible states for data receiving. |
| Exception Summary |
|---|
Server component of the software.
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