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See:
          Description
| Class Summary | |
|---|---|
| Account | Stores account details like name and type. | 
| AccountManager | Handles creating, deleting, modifying and accessing of accounts. | 
| ClientConnection | Contains functionality required to manage single channel with multiple recipients and senders. | 
| Configuration | Configuration class handling loading of configuration files. | 
| GameFactory | Handles dynamic loading and initializing of new games. | 
| GameManager | Handles creating, deleting and listing of games. | 
| GameTimer | Timer class providing thread safe timer for Game instances. | 
| Main | Initializes Server instance and runs it. | 
| MessageHandler | Handles incoming messages. | 
| Server | Contains server and client socket handling functionality. | 
| ServerFormatter | Custom formatter for PokeriPalvelin log messages. | 
| SessionManager | Stores session - client association. | 
| Statistics | dummy class for now. | 
| Enum Summary | |
|---|---|
| ClientConnection.State | Possible states for data receiving. | 
| Exception Summary | 
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Server component of the software.
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