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Hand
- Class in
com.asdf.plugins.pokergames
container for cards
Hand()
- Constructor for class com.asdf.plugins.pokergames.
Hand
constructor for an empty hand
Hand(ParserHand)
- Constructor for class com.asdf.plugins.pokergames.
Hand
constructor
Hand(Hand)
- Constructor for class com.asdf.plugins.pokergames.
Hand
Constructor for copying a hand
hand_rank(int)
- Method in class com.asdf.plugins.pokergames.
HandEval
Obtains the hand type of a hand, given it's value.
HandEval
- Class in
com.asdf.plugins.pokergames
This class evaluates poker hands with methods eval_5cards and eval_7cards.
HandEval(EvalTables)
- Constructor for class com.asdf.plugins.pokergames.
HandEval
Constructor.
HandEvaluator
- Class in
com.asdf.plugins.pokergames.texasholdem.bots
Class for comparing hands
HandEvaluator()
- Constructor for class com.asdf.plugins.pokergames.texasholdem.bots.
HandEvaluator
Default constructor
handleGameResponse(GameResponse, long, ClientConnection)
- Method in class com.asdf.server.
GameManager
Handles game responses.
handleRequest(Request)
- Method in class com.asdf.client.
LobbyController
Stub method, since LobbyController does not serve any requests.
handleRequest(Request)
- Method in interface com.asdf.client.
MessageHandler
Handles a Request sent by the server.
handleRequest(Request)
- Method in class com.asdf.plugins.hello.
HelloGame
Game logics requests something of you, if you want to do something about it, write some code here.
handleRequest(Request)
- Method in class com.asdf.plugins.pokergames.
PokerGameController
handleRequest(long, GameRequest)
- Method in class com.asdf.test.
TestGamePlugin
handleRequestSync(long, GameRequest)
- Method in class com.asdf.common.
Game
Handle incoming GameRequest.
handleResponse(Response)
- Method in class com.asdf.client.
LobbyController
Handle response sent by the server.
handleResponse(Response)
- Method in interface com.asdf.client.
MessageHandler
Handles a Response sent by the server.
handleResponse(Response)
- Method in class com.asdf.plugins.hello.
HelloGame
Game logics has sent a response.
handleResponse(Response)
- Method in class com.asdf.plugins.pokergames.
PokerGameController
Handles a response sent by players.
handleResponse(long, GameResponse)
- Method in class com.asdf.test.
TestGamePlugin
handleResponseSync(long, GameResponse)
- Method in class com.asdf.common.
Game
Handle incoming GameResponse.
handleStateUpdate(StateUpdate)
- Method in class com.asdf.client.
LobbyController
Stub method, since LobbyController does not handle any stateUpdates.
handleStateUpdate(StateUpdate)
- Method in interface com.asdf.client.
MessageHandler
Handles StateUpdates sent by server.
handleStateUpdate(StateUpdate)
- Method in class com.asdf.plugins.hello.
HelloGame
Game logics has sent a state update message, informing you of the new state of the game world.
handleStateUpdate(StateUpdate)
- Method in class com.asdf.plugins.pokergames.
PokerGameController
handRank(Card, Card, Hand, int)
- Method in class com.asdf.plugins.pokergames.texasholdem.bots.
HandEvaluator
Calculates the probability of having the best hand against random opponents
hasActedThisRound()
- Method in class com.asdf.plugins.pokergames.
OurPlayerInfo
hasActedThisRound()
- Method in interface com.asdf.plugins.pokergames.
PlayerInfo
Check if a player has made at least one action this round
hasAttribute(String)
- Method in class com.asdf.utils.
BasicElement
hasAttributeNS(String, String)
- Method in class com.asdf.utils.
BasicElement
hasAttributes()
- Method in class com.asdf.utils.
BasicAttr
hasAttributes()
- Method in class com.asdf.utils.
BasicElement
hasChildNodes()
- Method in class com.asdf.utils.
BasicAttr
hasChildNodes()
- Method in class com.asdf.utils.
BasicElement
hasEnoughToRaise()
- Method in class com.asdf.plugins.pokergames.
OurPlayerInfo
hasEnoughToRaise()
- Method in interface com.asdf.plugins.pokergames.
PlayerInfo
Check if the player has enough chips to complete a raise
hasToPostBlind(int)
- Method in interface com.asdf.plugins.pokergames.
GameInfo
Get whether the player has sat out some blinds, and has to pay any as a penalty for entering the game
hasToPostBlind(int)
- Method in class com.asdf.plugins.pokergames.
GameModel
hasToPostBlind()
- Method in class com.asdf.plugins.pokergames.
OurPlayerInfo
hasToPostBlind()
- Method in interface com.asdf.plugins.pokergames.
PlayerInfo
Get whether the player has sat out some blinds, and has to pay any as a penalty for entering the game
HelloGame
- Class in
com.asdf.plugins.hello
An example game framework provided by the ASDF group to get you a quick start on creating your own great games in our game server system.
HelloGame()
- Constructor for class com.asdf.plugins.hello.
HelloGame
hideAll()
- Method in class com.asdf.plugins.pokergames.gameview.
GameViewSeat
Hide all graphic components except reserved and dealer buttons.
hideCards()
- Method in class com.asdf.plugins.pokergames.gameview.
GameViewSeat
hides all card components.
hideEmpty()
- Method in class com.asdf.utils.
Filter
Checks if empty games are hidden.
hideFull()
- Method in class com.asdf.utils.
Filter
Checks if full games are hidden.
HIGH_CARD
- Variable in class com.asdf.plugins.pokergames.
HandEval
Overview
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