Serialized Form
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Package fi.cs.helsinki.ohtur6.gui.simplegui |
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Package fi.cs.helsinki.ohtur6.gui.simplegui.bowlinggui |
new_game
GameMenuItem new_game
- menuitems
quit
GameMenuItem quit
- menuitems
view_score
GameMenuItem view_score
- menuitems
about
GameMenuItem about
- menuitems
fields
GameTextField[][] fields
- fields for inputs, 21 for each player, there is 4 players
results
GameLabel[][] results
- labels fo results, 10 for each player
names
GameLabel[] names
- name label for each player
NEW_GAME_CREATED
int NEW_GAME_CREATED
- Events for the gui to use
- See Also:
- Constant Field Values
MODIFY_POINTS
int MODIFY_POINTS
- See Also:
- Constant Field Values
VIEW_REPORT
int VIEW_REPORT
- See Also:
- Constant Field Values
END_GAME
int END_GAME
- See Also:
- Constant Field Values
FAIL_MODIFY_POINTS
int FAIL_MODIFY_POINTS
- See Also:
- Constant Field Values
NOT_USABLE_YET
int NOT_USABLE_YET
- See Also:
- Constant Field Values
NOT_X_ADD
int NOT_X_ADD
- Bowling events
- See Also:
- Constant Field Values
NOT_SLASH_ADD
int NOT_SLASH_ADD
- See Also:
- Constant Field Values
X_ADD
int X_ADD
- See Also:
- Constant Field Values
TO_SLASH
int TO_SLASH
- See Also:
- Constant Field Values
TO_X
int TO_X
- See Also:
- Constant Field Values
FAIL_NOT_X_ADD
int FAIL_NOT_X_ADD
- See Also:
- Constant Field Values
FAIL_NOT_SLASH_ADD
int FAIL_NOT_SLASH_ADD
- See Also:
- Constant Field Values
FAIL_X_ADD
int FAIL_X_ADD
- See Also:
- Constant Field Values
FAIL_TO_SLASH
int FAIL_TO_SLASH
- See Also:
- Constant Field Values
FAIL_TO_X
int FAIL_TO_X
- See Also:
- Constant Field Values
PLAYER_FINISHED
int PLAYER_FINISHED
- See Also:
- Constant Field Values
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Package fi.cs.helsinki.ohtur6.gui.simplegui.dartsgui |
new_game
GameMenuItem new_game
- menuitems
quit
GameMenuItem quit
- menuitems
about
GameMenuItem about
- menuitems
playerPanels
javax.swing.JPanel[] playerPanels
- player panels
dartsboard
DartboardPanel dartsboard
- dart board
allPlayers
javax.swing.JPanel allPlayers
- panel for all players
fields
GameTextField[] fields
- fields for inputs
results
GameLabel[] results
- labels fo results
updates
int updates
- for not to ask about new game in first time
playerIndexes
int[] playerIndexes
- indexes of current players
sentPoints
int sentPoints
- to know when game is over
ADD_POINTS
int ADD_POINTS
- indexes of events
- See Also:
- Constant Field Values
FAIL_ADD_POINTS
int FAIL_ADD_POINTS
- See Also:
- Constant Field Values
VIEW_REPORT
int VIEW_REPORT
- See Also:
- Constant Field Values
END_GAME
int END_GAME
- See Also:
- Constant Field Values
new_game
GameMenuItem new_game
- menuitems
quit
GameMenuItem quit
- menuitems
about
GameMenuItem about
- menuitems
playerIndexes
int[] playerIndexes
- indexes of current players
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Package fi.cs.helsinki.ohtur6.gui.simplegui.snookergui |
new_game
GameMenuItem new_game
- menuitems
quit
GameMenuItem quit
- menuitems
about
GameMenuItem about
- menuitems
best_break
GameMenuItem best_break
- menuitems
playerIndexes
int[] playerIndexes
- indexes of current players
values
GameButton[] values
- values 1-7, -4 - -7
player1
GameLabel player1
- lamels for players
player2
GameLabel player2
- lamels for players
results
GameLabel[] results
- fields for player
change_turn
GameButton change_turn
- turn
ADD_POINTS
int ADD_POINTS
- indexes of events
- See Also:
- Constant Field Values
FAIL_ADD_POINTS
int FAIL_ADD_POINTS
- error index of events
- See Also:
- Constant Field Values
ADD_FAULT_POINTS
int ADD_FAULT_POINTS
- indexes of events
- See Also:
- Constant Field Values
VIEW_REPORT
int VIEW_REPORT
- See Also:
- Constant Field Values
FAIL_ADD_FAULT_POINTS
int FAIL_ADD_FAULT_POINTS
- error index of events
- See Also:
- Constant Field Values
turn
int turn
ready
boolean ready
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Package fi.cs.helsinki.ohtur6.gui.simplegui.windowcomponents |
circle
java.awt.geom.Ellipse2D.Double[] circle
back
java.awt.geom.Rectangle2D.Double back
mouseLocation
java.lang.String mouseLocation
playerIndex
int playerIndex
slotNumber
int slotNumber
eventNumber
int eventNumber
playerIndex
int playerIndex
- Index of the player of this component
slotNumber
int slotNumber
- Index of the slot number of this component
eventNumber
int eventNumber
- Index of the event
value
java.lang.String value
- String value of this dialog
required by interface
playerIndex
int playerIndex
- Index of the player involved
slotNumber
int slotNumber
- Index of the slot number of this component
eventNumber
int eventNumber
- Index of the event
playerIndex
int playerIndex
- Index of the player of this component
slotNumber
int slotNumber
- Index of the slot number of this component
eventNumber
int eventNumber
- Index of the event
playerIndex
int playerIndex
- Index of the player of this component
slotNumber
int slotNumber
- Index of the slot number of this component
eventNumber
int eventNumber
- Index of the event
playerIndex
int playerIndex
- Index of the player of this component
slotNumber
int slotNumber
- Index of the slot number of this component
eventNumber
int eventNumber
- Index of the event
playerIndex
int playerIndex
- Index of the player of this component
slotNumber
int slotNumber
- Index of the slot number of this component
eventNumber
int eventNumber
- Index of the event
playerIndex
int playerIndex
- Index of the player of this component
slotNumber
int slotNumber
- Index of the slot number of this component
eventNumber
int eventNumber
- Index of the event
message
GameLabel message
ok
javax.swing.JButton ok
number
int number
combo
javax.swing.JComboBox combo
owner
GameGuiManager owner
players
GameLabel[] players
names
GameTextField[] names
ok
GameButton ok
owner
GameGuiManager owner
message
GameLabel message
playerIndex
int playerIndex
slotNumber
int slotNumber
eventNumber
int eventNumber
numberValue
int numberValue