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Packages that use ClientConnection | |
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com.asdf.server | Server component of the software. |
Uses of ClientConnection in com.asdf.server |
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Methods in com.asdf.server that return ClientConnection | |
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ClientConnection |
SessionManager.getBySessionID(long sessionID)
Get ClientConnection by session ID. |
Methods in com.asdf.server with parameters of type ClientConnection | |
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void |
Server.ban(ClientConnection client)
Ban client by IP. |
void |
GameManager.chat(GameRequest request,
long sessionID,
ClientConnection client)
Send chat message to Game |
AccountManagementResponse |
AccountManager.createAccount(ClientConnection conn,
java.lang.String accountName,
java.lang.String password,
int type)
Handles account creating requests. |
GameResponse |
GameManager.createGame(GameRequest request,
long sessionID,
ClientConnection client)
Create game with specified parameters. |
void |
GameManager.deleteGame(GameRequest request,
long sessionID,
ClientConnection client)
Forcefully deletes an active game. |
void |
GameManager.deliverAction(GameRequest request,
long sessionID,
ClientConnection client)
Gives a user action to a game instance for processing. |
java.lang.Long[] |
SessionManager.getByClientConnection(ClientConnection client)
Get Session IDs by ClientConnection. |
void |
GameManager.handleGameResponse(GameResponse response,
long sessionID,
ClientConnection client)
Handles game responses. |
void |
GameManager.joinGame(GameRequest request,
long sessionID,
ClientConnection client)
Join game. |
AuthenticationResponse |
AccountManager.logIn(ClientConnection conn,
java.lang.String username,
java.lang.String passwd)
ConnectionInfo conn wants to log in with Account named account, using password passwd |
AuthenticationResponse |
AccountManager.logOut(ClientConnection conn)
Logout method. |
void |
GameManager.partGame(GameRequest request,
long sessionID,
ClientConnection client)
Part game. |
void |
SessionManager.put(long sessionID,
ClientConnection client)
Add new session ID for given ClientConnection |
void |
SessionManager.remove(ClientConnection client)
Remove ClientConnection and associated session IDs |
void |
GameManager.voice(GameRequest request,
long sessionID,
ClientConnection client)
Send voice message to Game |
Constructors in com.asdf.server with parameters of type ClientConnection | |
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MessageHandler(ClientConnection client)
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